FNVLODGen 4.1.5o EXTREMELY EXPERIMENTAL Terrain LOD Beta x64 (CF30C3B1) starting session 2025-12-20 12:12:59 The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0 If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/. The Source Code Form is available at https://github.com/TES5Edit/TES5Edit Using FalloutNV Data Path: H:\SteamLibrary\steamapps\common\Fallout New Vegas\Data\ Using Scripts Path: H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\ Using ini: C:\Users\Dylan\Documents\My Games\FalloutNV\Fallout.ini Using custom ini: C:\Users\Dylan\Documents\My Games\FalloutNV\FalloutCustom.ini Using save path: C:\Users\Dylan\Documents\My Games\FalloutNV\Saves\ Using plugin list: C:\Users\Dylan\AppData\Local\FalloutNV\Plugins.txt Using settings file: C:\Users\Dylan\AppData\Local\FalloutNV\Plugins.fnvviewsettings Using language: English Using general string encoding: 1252 (ANSI - Latin I) Using translatable string encoding: 1252 (ANSI - Latin I) Loading active plugin list: C:\Users\Dylan\AppData\Local\FalloutNV\Plugins.txt [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout - Textures.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Textures2.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Meshes.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Voices1.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Sound.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Misc.bsa] Loading Resources. [00:00] Background Loader: [Update.bsa] Loading Resources. [00:00] Background Loader: Warning: [00:00] Background Loader: [HonestHearts - Main.bsa] Loading Resources. [00:00] Background Loader: [HonestHearts - Sounds.bsa] Loading Resources. [00:00] Background Loader: [DeadMoney - Main.bsa] Loading Resources. [00:00] Background Loader: [DeadMoney - Sounds.bsa] Loading Resources. [00:00] Background Loader: [CaravanPack - Main.bsa] Loading Resources. [00:00] Background Loader: [ClassicPack - Main.bsa] Loading Resources. [00:00] Background Loader: [GunRunnersArsenal - Main.bsa] Loading Resources. [00:00] Background Loader: [GunRunnersArsenal - Sounds.bsa] Loading Resources. [00:00] Background Loader: [TribalPack - Main.bsa] Loading Resources. [00:00] Background Loader: [LonesomeRoad - Main.bsa] Loading Resources. [00:00] Background Loader: [LonesomeRoad - Sounds.bsa] Loading Resources. [00:00] Background Loader: [MercenaryPack - Main.bsa] Loading Resources. [00:00] Background Loader: [OldWorldBlues - Main.bsa] Loading Resources. [00:00] Background Loader: [OldWorldBlues - Sounds.bsa] Loading Resources. [00:00] Background Loader: [Long15Reloaded - Main.bsa] Loading Resources. [00:00] Background Loader: [Long15Reloaded - Sound.bsa] Loading Resources. [00:00] Background Loader: [FixerUpper.bsa] Loading Resources. [00:00] Background Loader: [BraveNewWorld - Main.bsa] Loading Resources. [00:00] Background Loader: [BraveNewWorld - Voices.bsa] Loading Resources. [00:00] Background Loader: [NVInteriors_Core.bsa] Loading Resources. [00:00] Background Loader: [TLD_Travelers-Main.bsa] Loading Resources. [00:00] Background Loader: [Interior Lighting Overhaul - Core.bsa] Loading Resources. [00:00] Background Loader: [DNWeathers.bsa] Loading Resources. [00:00] Background Loader: [UHNV-DeadMoney.bsa] Loading Resources. [00:00] Background Loader: [UHNV-HonestHearts.bsa] Loading Resources. [00:00] Background Loader: [UHNV-LonesomeRoad.bsa] Loading Resources. [00:00] Background Loader: [UHNV-OWB.bsa] Loading Resources. [00:00] Background Loader: [UHNV.bsa] Loading Resources. [00:00] Background Loader: [NevadaSkies.bsa] Loading Resources. [00:00] Background Loader: [H:\SteamLibrary\steamapps\common\Fallout New Vegas\Data\] Setting Resource Path. [00:00] Background Loader: loading "FalloutNV.esm"... [00:00] Background Loader: [FalloutNV.esm] Loading file [00:00] Background Loader: [FalloutNV.esm] File loaded (CRC32:26D5B980) [00:00] Background Loader: [FalloutNV.esm] Start processing [00:00] Background Loader: [FalloutNV.esm] Header processed. Expecting 542016 records [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GMST" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TXST" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MICN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "FACT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "HAIR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "EYES" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "RACE" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCPT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TACT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TERM" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CONT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "INGR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MISC" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "STAT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "PWAT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TREE" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "FURN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CREA" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLC" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "COBJ" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "REGN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NAVI" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CELL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "QUST" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "PACK" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "WATR" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEBR" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "FLST" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "PERK" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ADDN" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "AVIF" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RADS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CAMS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CPTH" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MESG" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DOBJ" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "REPU" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCCT" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCT" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MSET" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CMNY" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CDCK" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEHY" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "HUNG" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "SLPD" processed [00:01] Background Loader: [FalloutNV.esm] Building FormID index [00:01] Background Loader: [FalloutNV.esm] FormID index built [00:01] Background Loader: [FalloutNV.esm] Building string indices [00:01] Background Loader: [FalloutNV.esm] String indices built [00:01] Background Loader: [FalloutNV.esm] Warning: File contains empty top level group: GRUP Top "COBJ" [00:01] Background Loader: [FalloutNV.esm] Removed empty group: GRUP Top "COBJ" [00:01] Background Loader: [FalloutNV.esm] Processing completed [00:01] Background Loader: loading "FalloutNV.exe"... [00:01] Background Loader: [FalloutNV.exe] Loading file [00:01] Background Loader: [FalloutNV.exe] File loaded (CRC32:9C8213E7) [00:01] Background Loader: [FalloutNV.exe] Start processing [00:01] Background Loader: [FalloutNV.exe] Adding master "FalloutNV.esm" [00:01] Background Loader: [FalloutNV.exe] Header processed. Expecting 57 records [00:01] Background Loader: [FalloutNV.exe] GRUP Top "MICN" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "GLOB" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "MGEF" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "STAT" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "AVIF" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "ECZN" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "MESG" processed [00:01] Background Loader: [FalloutNV.exe] Building FormID index [00:01] Background Loader: [FalloutNV.exe] FormID index built [00:01] Background Loader: [FalloutNV.exe] Building string indices [00:01] Background Loader: [FalloutNV.exe] String indices built [00:01] Background Loader: [FalloutNV.exe] Processing completed [00:01] Background Loader: loading "HonestHearts.esm"... [00:01] Background Loader: [HonestHearts.esm] Loading file [00:01] Background Loader: [HonestHearts.esm] File loaded (CRC32:2352B189) [00:01] Background Loader: [HonestHearts.esm] Start processing [00:01] Background Loader: [HonestHearts.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [HonestHearts.esm] Header processed. Expecting 45312 records [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TXST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FACT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RACE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TACT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TERM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CONT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MISC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WATR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MSET" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [HonestHearts.esm] Building FormID index [00:01] Background Loader: [HonestHearts.esm] FormID index built [00:01] Background Loader: [HonestHearts.esm] Building string indices [00:01] Background Loader: [HonestHearts.esm] String indices built [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Merged 8 record from duplicated group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Merged 62 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Merged 4 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Merged 16 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ECZN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Merged 10 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Merged 172 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Merged 7 record from duplicated group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Merged 51 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Merged 45 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "AMMO" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Merged 9 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Merged 101 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Merged 53 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ARMA" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ARMA" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPDS" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPCT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "BPTD" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "BPTD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PERK" [00:01] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "PERK" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [HonestHearts.esm] Merged 15 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [HonestHearts.esm] Merged 270 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE" [00:01] Background Loader: [HonestHearts.esm] Merged 42 record from duplicated group: GRUP Top "IDLE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Merged 31 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Merged 1010 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT" [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "CLMT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [HonestHearts.esm] Merged 204 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [HonestHearts.esm] Merged 18 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IDLM" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:01] Background Loader: [HonestHearts.esm] Merged 11 record from duplicated group: GRUP Top "ALCH" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "KEYM" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:01] Background Loader: [HonestHearts.esm] Merged 25 record from duplicated group: GRUP Top "LVLN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLC" [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "LVLC" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Merged 44 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Merged 102 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "FURN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Merged 96 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Processing completed [00:01] Background Loader: loading "DeadMoney.esm"... [00:01] Background Loader: [DeadMoney.esm] Loading file [00:01] Background Loader: [DeadMoney.esm] File loaded (CRC32:D70F165B) [00:01] Background Loader: [DeadMoney.esm] Start processing [00:01] Background Loader: [DeadMoney.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [DeadMoney.esm] Header processed. Expecting 42617 records [00:01] Background Loader: [DeadMoney.esm] GRUP Top "GMST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TXST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FACT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RACE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TACT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TERM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CONT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MISC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSET" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CELL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WATR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCCT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [DeadMoney.esm] Building FormID index [00:01] Background Loader: [DeadMoney.esm] FormID index built [00:01] Background Loader: [DeadMoney.esm] Building string indices [00:01] Background Loader: [DeadMoney.esm] String indices built [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "WRLD" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "WRLD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "CHIP" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "CHIP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LGTM" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LGTM" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ECZN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMGS" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMGS" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 437 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CLMT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "PROJ" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 59 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "KEYM" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "KEYM" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 27 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "FURN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 75 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 624 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 34 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 18 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 43 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Merged 25 record from duplicated group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 20 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 363 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 24 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALOC" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ALOC" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MUSC" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "MUSC" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IPDS" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IPCT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EFSH" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EFSH" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 35 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 9 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "SCOL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "SCOL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Processing completed [00:01] Background Loader: loading "CaravanPack.esm"... [00:01] Background Loader: [CaravanPack.esm] Loading file [00:01] Background Loader: [CaravanPack.esm] File loaded (CRC32:228740D1) [00:01] Background Loader: [CaravanPack.esm] Start processing [00:01] Background Loader: [CaravanPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [CaravanPack.esm] Header processed. Expecting 14 records [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "TXST" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "STAT" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [CaravanPack.esm] Building FormID index [00:01] Background Loader: [CaravanPack.esm] FormID index built [00:01] Background Loader: [CaravanPack.esm] Building string indices [00:01] Background Loader: [CaravanPack.esm] String indices built [00:01] Background Loader: [CaravanPack.esm] Processing completed [00:01] Background Loader: loading "ClassicPack.esm"... [00:01] Background Loader: [ClassicPack.esm] Loading file [00:01] Background Loader: [ClassicPack.esm] File loaded (CRC32:41F95714) [00:01] Background Loader: [ClassicPack.esm] Start processing [00:01] Background Loader: [ClassicPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [ClassicPack.esm] Header processed. Expecting 28 records [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "TXST" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "MISC" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "STAT" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [ClassicPack.esm] Building FormID index [00:01] Background Loader: [ClassicPack.esm] FormID index built [00:01] Background Loader: [ClassicPack.esm] Building string indices [00:01] Background Loader: [ClassicPack.esm] String indices built [00:01] Background Loader: [ClassicPack.esm] Processing completed [00:01] Background Loader: loading "GunRunnersArsenal.esm"... [00:01] Background Loader: [GunRunnersArsenal.esm] Loading file [00:01] Background Loader: [GunRunnersArsenal.esm] File loaded (CRC32:0AAC938D) [00:01] Background Loader: [GunRunnersArsenal.esm] Start processing [00:01] Background Loader: [GunRunnersArsenal.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [GunRunnersArsenal.esm] Header processed. Expecting 829 records [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "TXST" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "FACT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CONT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MISC" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "STAT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CELL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "QUST" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "FLST" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "PERK" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ADDN" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MESG" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [GunRunnersArsenal.esm] Building FormID index [00:01] Background Loader: [GunRunnersArsenal.esm] FormID index built [00:01] Background Loader: [GunRunnersArsenal.esm] Building string indices [00:01] Background Loader: [GunRunnersArsenal.esm] String indices built [00:01] Background Loader: [GunRunnersArsenal.esm] Warning: File contains empty top level group: GRUP Top "MISC" [00:01] Background Loader: [GunRunnersArsenal.esm] Removed empty group: GRUP Top "MISC" [00:01] Background Loader: [GunRunnersArsenal.esm] Warning: File contains empty top level group: GRUP Top "ARMO" [00:01] Background Loader: [GunRunnersArsenal.esm] Removed empty group: GRUP Top "ARMO" [00:01] Background Loader: [GunRunnersArsenal.esm] Processing completed [00:01] Background Loader: loading "TribalPack.esm"... [00:01] Background Loader: [TribalPack.esm] Loading file [00:01] Background Loader: [TribalPack.esm] File loaded (CRC32:0DE09873) [00:01] Background Loader: [TribalPack.esm] Start processing [00:01] Background Loader: [TribalPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [TribalPack.esm] Header processed. Expecting 10 records [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [TribalPack.esm] Building FormID index [00:01] Background Loader: [TribalPack.esm] FormID index built [00:01] Background Loader: [TribalPack.esm] Building string indices [00:01] Background Loader: [TribalPack.esm] String indices built [00:01] Background Loader: [TribalPack.esm] Processing completed [00:01] Background Loader: loading "LonesomeRoad.esm"... [00:01] Background Loader: [LonesomeRoad.esm] Loading file [00:01] Background Loader: [LonesomeRoad.esm] File loaded (CRC32:30073D50) [00:01] Background Loader: [LonesomeRoad.esm] Start processing [00:01] Background Loader: [LonesomeRoad.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [LonesomeRoad.esm] Header processed. Expecting 45420 records [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "GMST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "TXST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "FACT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "RACE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "TERM" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CONT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MISC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "STAT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CREA" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "REGN" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CELL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "QUST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PACK" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WATR" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "FLST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PERK" processed [00:01] Background Loader: [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "AVIF" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MESG" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MSET" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [LonesomeRoad.esm] Building FormID index [00:01] Background Loader: [LonesomeRoad.esm] FormID index built [00:01] Background Loader: [LonesomeRoad.esm] Building string indices [00:01] Background Loader: [LonesomeRoad.esm] String indices built [00:01] Background Loader: [LonesomeRoad.esm] Processing completed [00:01] Background Loader: loading "MercenaryPack.esm"... [00:01] Background Loader: [MercenaryPack.esm] Loading file [00:01] Background Loader: [MercenaryPack.esm] File loaded (CRC32:D377B2B9) [00:01] Background Loader: [MercenaryPack.esm] Start processing [00:01] Background Loader: [MercenaryPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [MercenaryPack.esm] Header processed. Expecting 14 records [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "TXST" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "STAT" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [MercenaryPack.esm] Building FormID index [00:01] Background Loader: [MercenaryPack.esm] FormID index built [00:01] Background Loader: [MercenaryPack.esm] Building string indices [00:01] Background Loader: [MercenaryPack.esm] String indices built [00:01] Background Loader: [MercenaryPack.esm] Processing completed [00:01] Background Loader: loading "OldWorldBlues.esm"... [00:01] Background Loader: [OldWorldBlues.esm] Loading file [00:01] Background Loader: [OldWorldBlues.esm] File loaded (CRC32:7F8F8225) [00:01] Background Loader: [OldWorldBlues.esm] Start processing [00:01] Background Loader: [OldWorldBlues.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [OldWorldBlues.esm] Header processed. Expecting 62056 records [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TXST" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FACT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RACE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TACT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TERM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CONT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MISC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "STAT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FURN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CREA" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "REGN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CELL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "QUST" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PACK" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WATR" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FLST" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PERK" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MESG" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MSET" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [OldWorldBlues.esm] Building FormID index [00:01] Background Loader: [OldWorldBlues.esm] FormID index built [00:01] Background Loader: [OldWorldBlues.esm] Building string indices [00:01] Background Loader: [OldWorldBlues.esm] String indices built [00:01] Background Loader: [OldWorldBlues.esm] Warning: File contains empty top level group: GRUP Top "FURN" [00:01] Background Loader: [OldWorldBlues.esm] Removed empty group: GRUP Top "FURN" [00:01] Background Loader: [OldWorldBlues.esm] Processing completed [00:01] Background Loader: loading "Real Time Menus - Fixes.esm"... [00:01] Background Loader: [Real Time Menus - Fixes.esm] Loading file [00:01] Background Loader: [Real Time Menus - Fixes.esm] File loaded (CRC32:16CB7362) [00:01] Background Loader: [Real Time Menus - Fixes.esm] Start processing [00:01] Background Loader: [Real Time Menus - Fixes.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Real Time Menus - Fixes.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [Real Time Menus - Fixes.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [Real Time Menus - Fixes.esm] Header processed. Expecting 15 records [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "PACK" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] Building FormID index [00:01] Background Loader: [Real Time Menus - Fixes.esm] FormID index built [00:01] Background Loader: [Real Time Menus - Fixes.esm] Building string indices [00:01] Background Loader: [Real Time Menus - Fixes.esm] String indices built [00:01] Background Loader: [Real Time Menus - Fixes.esm] Processing completed [00:01] Background Loader: loading "DryWellsReloaded.esm"... [00:01] Background Loader: [DryWellsReloaded.esm] Loading file [00:01] Background Loader: [DryWellsReloaded.esm] File loaded (CRC32:A259BC37) [00:01] Background Loader: [DryWellsReloaded.esm] Start processing [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Header processed. Expecting 15865 records [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "TXST" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "FACT" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "CONT" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "MISC" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "FURN" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "CELL" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "REPU" processed [00:01] Background Loader: [DryWellsReloaded.esm] Building FormID index [00:01] Background Loader: [DryWellsReloaded.esm] FormID index built [00:01] Background Loader: [DryWellsReloaded.esm] Building string indices [00:01] Background Loader: [DryWellsReloaded.esm] String indices built [00:01] Background Loader: [DryWellsReloaded.esm] Processing completed [00:01] Background Loader: loading "Long15Reloaded.esm"... [00:01] Background Loader: [Long15Reloaded.esm] Loading file [00:01] Background Loader: [Long15Reloaded.esm] File loaded (CRC32:14492E8D) [00:01] Background Loader: [Long15Reloaded.esm] Start processing [00:01] Background Loader: [Long15Reloaded.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [Long15Reloaded.esm] Header processed. Expecting 79374 records [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "TXST" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "FACT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "BOOK" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CREA" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "REGN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "PACK" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "REPU" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CDCK" processed [00:01] Background Loader: [Long15Reloaded.esm] Building FormID index [00:01] Background Loader: [Long15Reloaded.esm] FormID index built [00:01] Background Loader: [Long15Reloaded.esm] Building string indices [00:01] Background Loader: [Long15Reloaded.esm] String indices built [00:01] Background Loader: [Long15Reloaded.esm] Processing completed [00:01] Background Loader: loading "YUP - Base Game + All DLC.esm"... [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Loading file [00:01] Background Loader: [YUP - Base Game + All DLC.esm] File loaded (CRC32:84AC7EE0) [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Start processing [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Header processed. Expecting 41177 records [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "GMST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "TXST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MICN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "FACT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "HDPT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "HAIR" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "RACE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "TACT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "TERM" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CONT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MISC" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "STAT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "FURN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CREA" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "REGN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "QUST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "PACK" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "FLST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "PERK" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "AVIF" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CPTH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MESG" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CELL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Building FormID index [00:01] Background Loader: [YUP - Base Game + All DLC.esm] FormID index built [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Building string indices [00:01] Background Loader: [YUP - Base Game + All DLC.esm] String indices built [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Processing completed [00:01] Background Loader: loading "MCIP_ElDoradoDesert.esm"... [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Loading file [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] File loaded (CRC32:3D88E0E4) [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Start processing [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Header processed. Expecting 4795 records [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "STAT" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "CELL" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Building FormID index [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] FormID index built [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Building string indices [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] String indices built [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Processing completed [00:01] Background Loader: loading "FixerUpper.esp"... [00:01] Background Loader: [FixerUpper.esp] Loading file [00:01] Background Loader: [FixerUpper.esp] File loaded (CRC32:CBECFB5F) [00:01] Background Loader: [FixerUpper.esp] Start processing [00:01] Background Loader: [FixerUpper.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "DeadMoney.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "HonestHearts.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [FixerUpper.esp] Header processed. Expecting 4182 records [00:01] Background Loader: [FixerUpper.esp] GRUP Top "MICN" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ACTI" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "TERM" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "CONT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "DOOR" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "MISC" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "STAT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "SCOL" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "PWAT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "NPC_" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "CREA" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "KEYM" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ALCH" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "NOTE" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "NAVI" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "CELL" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "DIAL" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "QUST" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "PACK" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "WATR" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "VTYP" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ECZN" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "MESG" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "RCCT" processed [00:01] Background Loader: [FixerUpper.esp] Building FormID index [00:01] Background Loader: [FixerUpper.esp] FormID index built [00:01] Background Loader: [FixerUpper.esp] Building string indices [00:01] Background Loader: [FixerUpper.esp] String indices built [00:01] Background Loader: [FixerUpper.esp] Processing completed [00:01] Background Loader: loading "NVR-Strip.esm"... [00:01] Background Loader: [NVR-Strip.esm] Loading file [00:01] Background Loader: [NVR-Strip.esm] File loaded (CRC32:35B57DF8) [00:01] Background Loader: [NVR-Strip.esm] Start processing [00:01] Background Loader: [NVR-Strip.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [NVR-Strip.esm] Header processed. Expecting 116 records [00:01] Background Loader: [NVR-Strip.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [NVR-Strip.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [NVR-Strip.esm] Building FormID index [00:01] Background Loader: [NVR-Strip.esm] FormID index built [00:01] Background Loader: [NVR-Strip.esm] Building string indices [00:01] Background Loader: [NVR-Strip.esm] String indices built [00:01] Background Loader: [NVR-Strip.esm] Processing completed [00:01] Background Loader: loading "BraveNewWorld.esm"... [00:01] Background Loader: [BraveNewWorld.esm] Loading file [00:01] Background Loader: [BraveNewWorld.esm] File loaded (CRC32:4C8C38E2) [00:01] Background Loader: [BraveNewWorld.esm] Start processing [00:01] Background Loader: [BraveNewWorld.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [BraveNewWorld.esm] Header processed. Expecting 6620 records [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "QUST" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "PACK" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "MESG" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "CELL" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [BraveNewWorld.esm] Building FormID index [00:01] Background Loader: [BraveNewWorld.esm] FormID index built [00:01] Background Loader: [BraveNewWorld.esm] Building string indices [00:01] Background Loader: [BraveNewWorld.esm] String indices built [00:01] Background Loader: [BraveNewWorld.esm] Processing completed [00:01] Background Loader: loading "Mojave Wildlife (Vanilla-Style).esp"... [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Loading file [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] File loaded (CRC32:4D312CD3) [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Start processing [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Header processed. Expecting 226 records [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "SCPT" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "CREA" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "LVLC" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "WRLD" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Building FormID index [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] FormID index built [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Building string indices [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] String indices built [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Processing completed [00:01] Background Loader: loading "NVInteriors_Core.esm"... [00:01] Background Loader: [NVInteriors_Core.esm] Loading file [00:01] Background Loader: [NVInteriors_Core.esm] File loaded (CRC32:710F6308) [00:01] Background Loader: [NVInteriors_Core.esm] Start processing [00:01] Background Loader: [NVInteriors_Core.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [NVInteriors_Core.esm] Header processed. Expecting 5870 records [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "TXST" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "CONT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "MISC" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "STAT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "FURN" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "CREA" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "CELL" processed [00:01] Background Loader: [NVInteriors_Core.esm] Building FormID index [00:01] Background Loader: [NVInteriors_Core.esm] FormID index built [00:01] Background Loader: [NVInteriors_Core.esm] Building string indices [00:01] Background Loader: [NVInteriors_Core.esm] String indices built [00:01] Background Loader: [NVInteriors_Core.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Core.esm"... [00:01] Background Loader: [Project Nevada - Core.esm] Loading file [00:01] Background Loader: [Project Nevada - Core.esm] File loaded (CRC32:2345512B) [00:01] Background Loader: [Project Nevada - Core.esm] Start processing [00:01] Background Loader: [Project Nevada - Core.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Core.esm] Header processed. Expecting 641 records [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "FACT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "PERK" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Core.esm] Building FormID index [00:01] Background Loader: [Project Nevada - Core.esm] FormID index built [00:01] Background Loader: [Project Nevada - Core.esm] Building string indices [00:01] Background Loader: [Project Nevada - Core.esm] String indices built [00:01] Background Loader: [Project Nevada - Core.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Cyberware.esp"... [00:01] Background Loader: [Project Nevada - Cyberware.esp] Loading file [00:01] Background Loader: [Project Nevada - Cyberware.esp] File loaded (CRC32:2E724F8C) [00:01] Background Loader: [Project Nevada - Cyberware.esp] Start processing [00:01] Background Loader: [Project Nevada - Cyberware.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Cyberware.esp] Adding master "Project Nevada - Core.esm" [00:01] Background Loader: [Project Nevada - Cyberware.esp] Header processed. Expecting 534 records [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "ENCH" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "WEAP" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "NOTE" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "DIAL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "EFSH" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "PERK" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "RCCT" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] Building FormID index [00:01] Background Loader: [Project Nevada - Cyberware.esp] FormID index built [00:01] Background Loader: [Project Nevada - Cyberware.esp] Building string indices [00:01] Background Loader: [Project Nevada - Cyberware.esp] String indices built [00:01] Background Loader: [Project Nevada - Cyberware.esp] Processing completed [00:01] Background Loader: loading "Weapon Mod Expansion.esm"... [00:01] Background Loader: [Weapon Mod Expansion.esm] Loading file [00:01] Background Loader: [Weapon Mod Expansion.esm] File loaded (CRC32:2CBA5914) [00:01] Background Loader: [Weapon Mod Expansion.esm] Start processing [00:01] Background Loader: [Weapon Mod Expansion.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Weapon Mod Expansion.esm] Header processed. Expecting 950 records [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "TXST" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] Building FormID index [00:01] Background Loader: [Weapon Mod Expansion.esm] FormID index built [00:01] Background Loader: [Weapon Mod Expansion.esm] Building string indices [00:01] Background Loader: [Weapon Mod Expansion.esm] String indices built [00:01] Background Loader: [Weapon Mod Expansion.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Equipment.esm"... [00:01] Background Loader: [Project Nevada - Equipment.esm] Loading file [00:01] Background Loader: [Project Nevada - Equipment.esm] File loaded (CRC32:2B4F3224) [00:01] Background Loader: [Project Nevada - Equipment.esm] Start processing [00:01] Background Loader: [Project Nevada - Equipment.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Equipment.esm] Adding master "Project Nevada - Core.esm" [00:01] Background Loader: [Project Nevada - Equipment.esm] Header processed. Expecting 1130 records [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "TXST" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CREA" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] Building FormID index [00:01] Background Loader: [Project Nevada - Equipment.esm] FormID index built [00:01] Background Loader: [Project Nevada - Equipment.esm] Building string indices [00:01] Background Loader: [Project Nevada - Equipment.esm] String indices built [00:01] Background Loader: [Project Nevada - Equipment.esm] Processing completed [00:01] Background Loader: loading "TLD_Travelers.esm"... [00:01] Background Loader: [TLD_Travelers.esm] Loading file [00:01] Background Loader: [TLD_Travelers.esm] File loaded (CRC32:CFCD1E61) [00:01] Background Loader: [TLD_Travelers.esm] Start processing [00:01] Background Loader: [TLD_Travelers.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [TLD_Travelers.esm] Header processed. Expecting 6400 records [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "FACT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "TERM" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "CONT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "STAT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "CREA" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "CELL" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "QUST" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "PACK" processed [00:01] Background Loader: [TLD_Travelers.esm] Building FormID index [00:01] Background Loader: [TLD_Travelers.esm] FormID index built [00:01] Background Loader: [TLD_Travelers.esm] Building string indices [00:01] Background Loader: [TLD_Travelers.esm] String indices built [00:01] Background Loader: [TLD_Travelers.esm] Processing completed [00:01] Background Loader: loading "Weapons.of.the.New.Millenia.esm"... [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Loading file [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] File loaded (CRC32:1E04D898) [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Start processing [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Header processed. Expecting 678 records [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Building FormID index [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] FormID index built [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Building string indices [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] String indices built [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Processing completed [00:01] Background Loader: loading "mil.esp"... [00:01] Background Loader: [mil.esp] Loading file [00:01] Background Loader: [mil.esp] File loaded (CRC32:C309AA29) [00:01] Background Loader: [mil.esp] Start processing [00:01] Background Loader: [mil.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [mil.esp] Adding master "DeadMoney.esm" [00:01] Background Loader: [mil.esp] Adding master "HonestHearts.esm" [00:01] Background Loader: [mil.esp] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [mil.esp] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [mil.esp] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [mil.esp] Header processed. Expecting 971 records [00:01] Background Loader: [mil.esp] GRUP Top "GLOB" processed [00:01] Background Loader: [mil.esp] GRUP Top "SOUN" processed [00:01] Background Loader: [mil.esp] GRUP Top "MGEF" processed [00:01] Background Loader: [mil.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [mil.esp] GRUP Top "ENCH" processed [00:01] Background Loader: [mil.esp] GRUP Top "SPEL" processed [00:01] Background Loader: [mil.esp] GRUP Top "ACTI" processed [00:01] Background Loader: [mil.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [mil.esp] GRUP Top "CONT" processed [00:01] Background Loader: [mil.esp] GRUP Top "IMOD" processed [00:01] Background Loader: [mil.esp] GRUP Top "WEAP" processed [00:01] Background Loader: [mil.esp] GRUP Top "AMMO" processed [00:01] Background Loader: [mil.esp] GRUP Top "NPC_" processed [00:01] Background Loader: [mil.esp] GRUP Top "PROJ" processed [00:01] Background Loader: [mil.esp] GRUP Top "LVLI" processed [00:01] Background Loader: [mil.esp] GRUP Top "CELL" processed [00:01] Background Loader: [mil.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [mil.esp] GRUP Top "QUST" processed [00:01] Background Loader: [mil.esp] GRUP Top "FLST" processed [00:01] Background Loader: [mil.esp] GRUP Top "PERK" processed [00:01] Background Loader: [mil.esp] GRUP Top "IPCT" processed [00:01] Background Loader: [mil.esp] GRUP Top "IPDS" processed [00:01] Background Loader: [mil.esp] GRUP Top "MESG" processed [00:01] Background Loader: [mil.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [mil.esp] GRUP Top "CHAL" processed [00:01] Background Loader: [mil.esp] Building FormID index [00:01] Background Loader: [mil.esp] FormID index built [00:01] Background Loader: [mil.esp] Building string indices [00:01] Background Loader: [mil.esp] String indices built [00:01] Background Loader: [mil.esp] Processing completed [00:01] Background Loader: loading "NVInteriors_ComboEdition.esm"... [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Loading file [00:01] Background Loader: [NVInteriors_ComboEdition.esm] File loaded (CRC32:70381CEB) [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Start processing [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Adding master "NVInteriors_Core.esm" [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Header processed. Expecting 52872 records [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "TXST" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "TERM" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "CONT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "MISC" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "STAT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "FURN" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "CREA" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "QUST" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "PACK" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "WATR" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "MESG" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "RCPE" processed [00:02] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "CELL" processed [00:02] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "WRLD" processed [00:02] Background Loader: [NVInteriors_ComboEdition.esm] Building FormID index [00:02] Background Loader: [NVInteriors_ComboEdition.esm] FormID index built [00:02] Background Loader: [NVInteriors_ComboEdition.esm] Building string indices [00:02] Background Loader: [NVInteriors_ComboEdition.esm] String indices built [00:02] Background Loader: [NVInteriors_ComboEdition.esm] Processing completed [00:02] Background Loader: loading "Project Nevada - Rebalance.esp"... [00:02] Background Loader: [Project Nevada - Rebalance.esp] Loading file [00:02] Background Loader: [Project Nevada - Rebalance.esp] File loaded (CRC32:B4A87776) [00:02] Background Loader: [Project Nevada - Rebalance.esp] Start processing [00:02] Background Loader: [Project Nevada - Rebalance.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Rebalance.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Rebalance.esp] Header processed. Expecting 549 records [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "GMST" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MISC" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PACK" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CSTY" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PERK" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "BPTD" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Rebalance.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Rebalance.esp] FormID index built [00:02] Background Loader: [Project Nevada - Rebalance.esp] Building string indices [00:02] Background Loader: [Project Nevada - Rebalance.esp] String indices built [00:02] Background Loader: [Project Nevada - Rebalance.esp] Processing completed [00:02] Background Loader: loading "ATMOS Ambient Overhaul.esp"... [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Loading file [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] File loaded (CRC32:74B59F97) [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Start processing [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Header processed. Expecting 5980 records [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "ASPC" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "TACT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "CONT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "STAT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "MSTT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "PWAT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "REGN" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "QUST" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "WATR" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "FLST" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "CELL" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Building FormID index [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] FormID index built [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Building string indices [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] String indices built [00:02] Background Loader: [ATMOS Ambient Overhaul.esp] Processing completed [00:02] Background Loader: loading "QwibProtoRiotArmor.esm"... [00:02] Background Loader: [QwibProtoRiotArmor.esm] Loading file [00:02] Background Loader: [QwibProtoRiotArmor.esm] File loaded (CRC32:700FA877) [00:02] Background Loader: [QwibProtoRiotArmor.esm] Start processing [00:02] Background Loader: [QwibProtoRiotArmor.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [QwibProtoRiotArmor.esm] Header processed. Expecting 112 records [00:02] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "ENCH" processed [00:02] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "ARMO" processed [00:02] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "MISC" processed [00:02] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "CELL" processed [00:02] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "WRLD" processed [00:02] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "RCPE" processed [00:02] Background Loader: [QwibProtoRiotArmor.esm] Building FormID index [00:02] Background Loader: [QwibProtoRiotArmor.esm] FormID index built [00:02] Background Loader: [QwibProtoRiotArmor.esm] Building string indices [00:02] Background Loader: [QwibProtoRiotArmor.esm] String indices built [00:02] Background Loader: [QwibProtoRiotArmor.esm] Processing completed [00:02] Background Loader: loading "WME - DLCs.esm"... [00:02] Background Loader: [WME - DLCs.esm] Loading file [00:02] Background Loader: [WME - DLCs.esm] File loaded (CRC32:5092BAC5) [00:02] Background Loader: [WME - DLCs.esm] Start processing [00:02] Background Loader: [WME - DLCs.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [WME - DLCs.esm] Adding master "DeadMoney.esm" [00:02] Background Loader: [WME - DLCs.esm] Adding master "HonestHearts.esm" [00:02] Background Loader: [WME - DLCs.esm] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [WME - DLCs.esm] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [WME - DLCs.esm] Adding master "Weapon Mod Expansion.esm" [00:02] Background Loader: [WME - DLCs.esm] Header processed. Expecting 256 records [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "TXST" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "CONT" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "STAT" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "WEAP" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "NOTE" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "LVLI" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "CELL" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "IMOD" processed [00:02] Background Loader: [WME - DLCs.esm] GRUP Top "RCPE" processed [00:02] Background Loader: [WME - DLCs.esm] Building FormID index [00:02] Background Loader: [WME - DLCs.esm] FormID index built [00:02] Background Loader: [WME - DLCs.esm] Building string indices [00:02] Background Loader: [WME - DLCs.esm] String indices built [00:02] Background Loader: [WME - DLCs.esm] Processing completed [00:02] Background Loader: loading "Walking_Inertia.esm"... [00:02] Background Loader: [Walking_Inertia.esm] Loading file [00:02] Background Loader: [Walking_Inertia.esm] File loaded (CRC32:BADE3769) [00:02] Background Loader: [Walking_Inertia.esm] Start processing [00:02] Background Loader: [Walking_Inertia.esm] Header processed. Expecting 47 records [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "GLOB" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "MGEF" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "SCPT" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "SPEL" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "MISC" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "QUST" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "FLST" processed [00:02] Background Loader: [Walking_Inertia.esm] GRUP Top "PERK" processed [00:02] Background Loader: [Walking_Inertia.esm] Building FormID index [00:02] Background Loader: [Walking_Inertia.esm] FormID index built [00:02] Background Loader: [Walking_Inertia.esm] Building string indices [00:02] Background Loader: [Walking_Inertia.esm] String indices built [00:02] Background Loader: [Walking_Inertia.esm] Processing completed [00:02] Background Loader: loading "oHUD.esm"... [00:02] Background Loader: [oHUD.esm] Loading file [00:02] Background Loader: [oHUD.esm] File loaded (CRC32:52C234BE) [00:02] Background Loader: [oHUD.esm] Start processing [00:02] Background Loader: [oHUD.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [oHUD.esm] Header processed. Expecting 165 records [00:02] Background Loader: [oHUD.esm] GRUP Top "GLOB" processed [00:02] Background Loader: [oHUD.esm] GRUP Top "SCPT" processed [00:02] Background Loader: [oHUD.esm] GRUP Top "MISC" processed [00:02] Background Loader: [oHUD.esm] GRUP Top "QUST" processed [00:02] Background Loader: Skipped Load: Duplicate FormID [01000801] in file [21] oHUD.esm [00:02] Background Loader: [oHUD.esm] GRUP Top "MESG" processed [00:02] Background Loader: [oHUD.esm] Building FormID index [00:02] Background Loader: [oHUD.esm] FormID index built [00:02] Background Loader: [oHUD.esm] Building string indices [00:02] Background Loader: [oHUD.esm] String indices built [00:02] Background Loader: [oHUD.esm] Processing completed [00:02] Background Loader: loading "More Perks.esm"... [00:02] Background Loader: [More Perks.esm] Loading file [00:02] Background Loader: [More Perks.esm] File loaded (CRC32:28CE3B92) [00:02] Background Loader: [More Perks.esm] Start processing [00:02] Background Loader: [More Perks.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [More Perks.esm] Header processed. Expecting 781 records [00:02] Background Loader: [More Perks.esm] GRUP Top "GLOB" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "SOUN" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "MGEF" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "SCPT" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "ENCH" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "SPEL" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "ACTI" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "ARMO" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "BOOK" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "LIGH" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "MISC" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "WEAP" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "AMMO" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "NPC_" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "CREA" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "ALCH" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "NOTE" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "LVLI" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "NAVI" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "CELL" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "DIAL" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "QUST" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "PACK" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "EFSH" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "EXPL" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "IMAD" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "FLST" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "PERK" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "MESG" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "RCPE" processed [00:02] Background Loader: [More Perks.esm] GRUP Top "RCCT" processed [00:02] Background Loader: [More Perks.esm] Building FormID index [00:02] Background Loader: [More Perks.esm] FormID index built [00:02] Background Loader: [More Perks.esm] Building string indices [00:02] Background Loader: [More Perks.esm] String indices built [00:02] Background Loader: [More Perks.esm] Processing completed [00:02] Background Loader: loading "Interior Lighting Overhaul - Core.esm"... [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Loading file [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] File loaded (CRC32:2B1102F9) [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Start processing [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "DeadMoney.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "HonestHearts.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Header processed. Expecting 13425 records [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "SOUN" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "SCPT" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "ACTI" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "TERM" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "LIGH" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "STAT" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "WTHR" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "CLMT" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "NAVI" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "QUST" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "IMGS" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "IMAD" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "MESG" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "LGTM" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "CELL" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "WRLD" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Building FormID index [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] FormID index built [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Building string indices [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] String indices built [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Processing completed [00:02] Background Loader: loading "Interior Lighting Overhaul - L38PS.esm"... [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Loading file [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] File loaded (CRC32:60C4877D) [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Start processing [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Adding master "Interior Lighting Overhaul - Core.esm" [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Header processed. Expecting 290 records [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] GRUP Top "CELL" processed [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Building FormID index [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] FormID index built [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Building string indices [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] String indices built [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Processing completed [00:02] Background Loader: loading "NVMIM.esp"... [00:02] Background Loader: [NVMIM.esp] Loading file [00:02] Background Loader: [NVMIM.esp] File loaded (CRC32:56B648D3) [00:02] Background Loader: [NVMIM.esp] Start processing [00:02] Background Loader: [NVMIM.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NVMIM.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [NVMIM.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [NVMIM.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [NVMIM.esp] Header processed. Expecting 122 records [00:02] Background Loader: [NVMIM.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "MISC" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "STAT" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "CELL" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [NVMIM.esp] Building FormID index [00:02] Background Loader: [NVMIM.esp] FormID index built [00:02] Background Loader: [NVMIM.esp] Building string indices [00:02] Background Loader: [NVMIM.esp] String indices built [00:02] Background Loader: [NVMIM.esp] Processing completed [00:02] Background Loader: loading "mil_Add-On.esp"... [00:02] Background Loader: [mil_Add-On.esp] Loading file [00:02] Background Loader: [mil_Add-On.esp] File loaded (CRC32:6EB74B1C) [00:02] Background Loader: [mil_Add-On.esp] Start processing [00:02] Background Loader: [mil_Add-On.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "mil.esp" [00:02] Background Loader: [mil_Add-On.esp] Header processed. Expecting 404 records [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "CONT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "STAT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "CELL" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "QUST" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "FLST" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "IPCT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "IPDS" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [mil_Add-On.esp] Building FormID index [00:02] Background Loader: [mil_Add-On.esp] FormID index built [00:02] Background Loader: [mil_Add-On.esp] Building string indices [00:02] Background Loader: [mil_Add-On.esp] String indices built [00:02] Background Loader: [mil_Add-On.esp] Processing completed [00:02] Background Loader: loading "B42Inertia.esp"... [00:02] Background Loader: [B42Inertia.esp] Loading file [00:02] Background Loader: [B42Inertia.esp] File loaded (CRC32:8F100442) [00:02] Background Loader: [B42Inertia.esp] Start processing [00:02] Background Loader: [B42Inertia.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [B42Inertia.esp] Header processed. Expecting 10 records [00:02] Background Loader: [B42Inertia.esp] GRUP Top "GMST" processed [00:02] Background Loader: [B42Inertia.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [B42Inertia.esp] GRUP Top "QUST" processed [00:02] Background Loader: [B42Inertia.esp] GRUP Top "MESG" processed [00:02] Background Loader: [B42Inertia.esp] Building FormID index [00:02] Background Loader: [B42Inertia.esp] FormID index built [00:02] Background Loader: [B42Inertia.esp] Building string indices [00:02] Background Loader: [B42Inertia.esp] String indices built [00:02] Background Loader: [B42Inertia.esp] Processing completed [00:02] Background Loader: loading "ATMOS Ambient Overhaul - DLC.esp"... [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Loading file [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] File loaded (CRC32:62F1B5F5) [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Start processing [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "ATMOS Ambient Overhaul.esp" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Header processed. Expecting 2010 records [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "ASPC" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "TERM" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "CONT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "STAT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "REGN" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "CELL" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Building FormID index [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] FormID index built [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Building string indices [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] String indices built [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Processing completed [00:02] Background Loader: loading "BraveNewWorld-YUP.esp"... [00:02] Background Loader: [BraveNewWorld-YUP.esp] Loading file [00:02] Background Loader: [BraveNewWorld-YUP.esp] File loaded (CRC32:349C03FB) [00:02] Background Loader: [BraveNewWorld-YUP.esp] Start processing [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "YUP - Base Game + All DLC.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "BraveNewWorld.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Header processed. Expecting 179 records [00:02] Background Loader: [BraveNewWorld-YUP.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [BraveNewWorld-YUP.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [BraveNewWorld-YUP.esp] GRUP Top "MESG" processed [00:02] Background Loader: [BraveNewWorld-YUP.esp] Building FormID index [00:02] Background Loader: [BraveNewWorld-YUP.esp] FormID index built [00:02] Background Loader: [BraveNewWorld-YUP.esp] Building string indices [00:02] Background Loader: [BraveNewWorld-YUP.esp] String indices built [00:02] Background Loader: [BraveNewWorld-YUP.esp] Processing completed [00:02] Background Loader: loading "JSRS.esp"... [00:02] Background Loader: [JSRS.esp] Loading file [00:02] Background Loader: [JSRS.esp] File loaded (CRC32:EB7EC8F2) [00:02] Background Loader: [JSRS.esp] Start processing [00:02] Background Loader: [JSRS.esp] Header processed. Expecting 686 records [00:02] Background Loader: [JSRS.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [JSRS.esp] Building FormID index [00:02] Background Loader: [JSRS.esp] FormID index built [00:02] Background Loader: [JSRS.esp] Building string indices [00:02] Background Loader: [JSRS.esp] String indices built [00:02] Background Loader: [JSRS.esp] Processing completed [00:02] Background Loader: loading "Vanilla UI Plus.esp"... [00:02] Background Loader: [Vanilla UI Plus.esp] Loading file [00:02] Background Loader: [Vanilla UI Plus.esp] File loaded (CRC32:57E716B8) [00:02] Background Loader: [Vanilla UI Plus.esp] Start processing [00:02] Background Loader: [Vanilla UI Plus.esp] Header processed. Expecting 10 records [00:02] Background Loader: [Vanilla UI Plus.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Vanilla UI Plus.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Vanilla UI Plus.esp] Building FormID index [00:02] Background Loader: [Vanilla UI Plus.esp] FormID index built [00:02] Background Loader: [Vanilla UI Plus.esp] Building string indices [00:02] Background Loader: [Vanilla UI Plus.esp] String indices built [00:02] Background Loader: [Vanilla UI Plus.esp] Processing completed [00:02] Background Loader: loading "The Mod Configuration Menu.esp"... [00:02] Background Loader: [The Mod Configuration Menu.esp] Loading file [00:02] Background Loader: [The Mod Configuration Menu.esp] File loaded (CRC32:CCCC88E7) [00:02] Background Loader: [The Mod Configuration Menu.esp] Start processing [00:02] Background Loader: [The Mod Configuration Menu.esp] Header processed. Expecting 56 records [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "CONT" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "CELL" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "QUST" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "FLST" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "MESG" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] Building FormID index [00:02] Background Loader: [The Mod Configuration Menu.esp] FormID index built [00:02] Background Loader: [The Mod Configuration Menu.esp] Building string indices [00:02] Background Loader: [The Mod Configuration Menu.esp] String indices built [00:02] Background Loader: [The Mod Configuration Menu.esp] Processing completed [00:02] Background Loader: loading "Damage Numbers.esp"... [00:02] Background Loader: [Damage Numbers.esp] Loading file [00:02] Background Loader: [Damage Numbers.esp] File loaded (CRC32:6D59707B) [00:02] Background Loader: [Damage Numbers.esp] Start processing [00:02] Background Loader: [Damage Numbers.esp] Header processed. Expecting 24 records [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "MISC" processed [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Damage Numbers.esp] Building FormID index [00:02] Background Loader: [Damage Numbers.esp] FormID index built [00:02] Background Loader: [Damage Numbers.esp] Building string indices [00:02] Background Loader: [Damage Numbers.esp] String indices built [00:02] Background Loader: [Damage Numbers.esp] Processing completed [00:02] Background Loader: loading "dD - Enhanced Blood Main NV.esp"... [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Loading file [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] File loaded (CRC32:F952686A) [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Start processing [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Header processed. Expecting 60 records [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "GMST" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "TXST" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "IPCT" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "IPDS" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Building FormID index [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] FormID index built [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Building string indices [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] String indices built [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Processing completed [00:02] Background Loader: loading "DNWeathers.esp"... [00:02] Background Loader: [DNWeathers.esp] Loading file [00:02] Background Loader: [DNWeathers.esp] File loaded (CRC32:324829F1) [00:02] Background Loader: [DNWeathers.esp] Start processing [00:02] Background Loader: [DNWeathers.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [DNWeathers.esp] Header processed. Expecting 460 records [00:02] Background Loader: [DNWeathers.esp] GRUP Top "GMST" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "CLMT" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "REGN" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "QUST" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "IMGS" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "IMAD" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "FLST" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "CELL" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [DNWeathers.esp] Building FormID index [00:02] Background Loader: [DNWeathers.esp] FormID index built [00:02] Background Loader: [DNWeathers.esp] Building string indices [00:02] Background Loader: [DNWeathers.esp] String indices built [00:02] Background Loader: [DNWeathers.esp] Processing completed [00:02] Background Loader: loading "YUP - NPC Fixes (Base Game + All DLC).esp"... [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Loading file [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] File loaded (CRC32:161F2734) [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Start processing [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "YUP - Base Game + All DLC.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Header processed. Expecting 679 records [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] GRUP Top "NPC_" processed [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] GRUP Top "LVLN" processed [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Building FormID index [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] FormID index built [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Building string indices [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] String indices built [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Processing completed [00:02] Background Loader: loading "Weapons.of.the.New.Millenia.Store.esp"... [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Loading file [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] File loaded (CRC32:58DF9724) [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Start processing [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Adding master "Weapons.of.the.New.Millenia.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Header processed. Expecting 1053 records [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "FACT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "ASPC" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "TERM" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "CREA" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LVLC" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "REGN" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "NAVI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "VTYP" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LGTM" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Building FormID index [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] FormID index built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Building string indices [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] String indices built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Processing completed [00:02] Background Loader: loading "NVR-NPCs.esp"... [00:02] Background Loader: [NVR-NPCs.esp] Loading file [00:02] Background Loader: [NVR-NPCs.esp] File loaded (CRC32:DEAE3309) [00:02] Background Loader: [NVR-NPCs.esp] Start processing [00:02] Background Loader: [NVR-NPCs.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NVR-NPCs.esp] Adding master "NVR-Strip.esm" [00:02] Background Loader: [NVR-NPCs.esp] Header processed. Expecting 149 records [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "CREA" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "CSTY" processed [00:02] Background Loader: [NVR-NPCs.esp] Building FormID index [00:02] Background Loader: [NVR-NPCs.esp] FormID index built [00:02] Background Loader: [NVR-NPCs.esp] Building string indices [00:02] Background Loader: [NVR-NPCs.esp] String indices built [00:02] Background Loader: [NVR-NPCs.esp] Processing completed [00:02] Background Loader: loading "Immersive Pickup Sounds FNV Patched.esp"... [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Loading file [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] File loaded (CRC32:17DE17A7) [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Start processing [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Header processed. Expecting 139 records [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Building FormID index [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] FormID index built [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Building string indices [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] String indices built [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Processing completed [00:02] Background Loader: loading "EVE FNV - ALL DLC.esp"... [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Loading file [00:02] Background Loader: [EVE FNV - ALL DLC.esp] File loaded (CRC32:36B55774) [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Start processing [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Header processed. Expecting 1021 records [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "TXST" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "CONT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "MISC" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "STAT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "CREA" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "QUST" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "PACK" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "LSCR" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "EFSH" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "DEBR" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "FLST" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ADDN" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "IPCT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "IPDS" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ARMA" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "MESG" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Building FormID index [00:02] Background Loader: [EVE FNV - ALL DLC.esp] FormID index built [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Building string indices [00:02] Background Loader: [EVE FNV - ALL DLC.esp] String indices built [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Processing completed [00:02] Background Loader: loading "FOVSlider.esp"... [00:02] Background Loader: [FOVSlider.esp] Loading file [00:02] Background Loader: [FOVSlider.esp] File loaded (CRC32:8622FE9B) [00:02] Background Loader: [FOVSlider.esp] Start processing [00:02] Background Loader: [FOVSlider.esp] Header processed. Expecting 17 records [00:02] Background Loader: [FOVSlider.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "MISC" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "QUST" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "MESG" processed [00:02] Background Loader: [FOVSlider.esp] Building FormID index [00:02] Background Loader: [FOVSlider.esp] FormID index built [00:02] Background Loader: [FOVSlider.esp] Building string indices [00:02] Background Loader: [FOVSlider.esp] String indices built [00:02] Background Loader: [FOVSlider.esp] Processing completed [00:02] Background Loader: loading "Interior Rain.esp"... [00:02] Background Loader: [Interior Rain.esp] Loading file [00:02] Background Loader: [Interior Rain.esp] File loaded (CRC32:D24534F5) [00:02] Background Loader: [Interior Rain.esp] Start processing [00:02] Background Loader: [Interior Rain.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Interior Rain.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [Interior Rain.esp] Header processed. Expecting 9 records [00:02] Background Loader: [Interior Rain.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Interior Rain.esp] GRUP Top "REGN" processed [00:02] Background Loader: [Interior Rain.esp] Building FormID index [00:02] Background Loader: [Interior Rain.esp] FormID index built [00:02] Background Loader: [Interior Rain.esp] Building string indices [00:02] Background Loader: [Interior Rain.esp] String indices built [00:02] Background Loader: [Interior Rain.esp] Processing completed [00:02] Background Loader: loading "S6S Perks.esp"... [00:02] Background Loader: [S6S Perks.esp] Loading file [00:02] Background Loader: [S6S Perks.esp] File loaded (CRC32:3344C586) [00:02] Background Loader: [S6S Perks.esp] Start processing [00:02] Background Loader: [S6S Perks.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [S6S Perks.esp] Header processed. Expecting 285 records [00:02] Background Loader: [S6S Perks.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "QUST" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "FLST" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "PERK" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "CHAL" processed [00:02] Background Loader: [S6S Perks.esp] Building FormID index [00:02] Background Loader: [S6S Perks.esp] FormID index built [00:02] Background Loader: [S6S Perks.esp] Building string indices [00:02] Background Loader: [S6S Perks.esp] String indices built [00:02] Background Loader: [S6S Perks.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Gun Runners' Arsenal (Rebalance).esp"... [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Loading file [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] File loaded (CRC32:A0368AA6) [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Start processing [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Header processed. Expecting 27 records [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "EXPL" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Building FormID index [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] FormID index built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Building string indices [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] String indices built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Processing completed [00:02] Background Loader: loading "Project Nevada - WME.esp"... [00:02] Background Loader: [Project Nevada - WME.esp] Loading file [00:02] Background Loader: [Project Nevada - WME.esp] File loaded (CRC32:BC51B676) [00:02] Background Loader: [Project Nevada - WME.esp] Start processing [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "Project Nevada - Equipment.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "Weapon Mod Expansion.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Header processed. Expecting 215 records [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "TXST" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [Project Nevada - WME.esp] Building FormID index [00:02] Background Loader: [Project Nevada - WME.esp] FormID index built [00:02] Background Loader: [Project Nevada - WME.esp] Building string indices [00:02] Background Loader: [Project Nevada - WME.esp] String indices built [00:02] Background Loader: [Project Nevada - WME.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - EVE All DLC.esp"... [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Loading file [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] File loaded (CRC32:84EE1AF7) [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Start processing [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "Project Nevada - Equipment.esm" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "EVE FNV - ALL DLC.esp" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Header processed. Expecting 35 records [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "TXST" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Building FormID index [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] FormID index built [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Building string indices [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] String indices built [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Lonesome Road.esp"... [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Loading file [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] File loaded (CRC32:833E810B) [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Start processing [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Header processed. Expecting 20 records [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] FormID index built [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Building string indices [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] String indices built [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Processing completed [00:02] Background Loader: loading "NVR-Version_10.esp"... [00:02] Background Loader: [NVR-Version_10.esp] Loading file [00:02] Background Loader: [NVR-Version_10.esp] File loaded (CRC32:8AFECB3C) [00:02] Background Loader: [NVR-Version_10.esp] Start processing [00:02] Background Loader: [NVR-Version_10.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NVR-Version_10.esp] Adding master "NVR-Strip.esm" [00:02] Background Loader: [NVR-Version_10.esp] Header processed. Expecting 7580 records [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "FACT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "CONT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "MISC" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "STAT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "FURN" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "CREA" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "KEYM" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "NAVI" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background 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[00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "QUST" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "PACK" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "LSCR" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "MESG" processed [00:02] Background Loader: [NVR-Version_10.esp] Building FormID index [00:02] Background Loader: [NVR-Version_10.esp] FormID index built [00:02] Background Loader: [NVR-Version_10.esp] Building string indices [00:02] Background Loader: [NVR-Version_10.esp] String indices built [00:02] Background Loader: [NVR-Version_10.esp] Processing completed [00:02] Background Loader: loading "QwibNewBackpacks.esp"... [00:02] Background Loader: [QwibNewBackpacks.esp] Loading file [00:02] Background Loader: [QwibNewBackpacks.esp] File loaded (CRC32:7472F00E) [00:02] Background Loader: [QwibNewBackpacks.esp] Start processing [00:02] Background Loader: [QwibNewBackpacks.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [QwibNewBackpacks.esp] Header processed. Expecting 115 records [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "CELL" processed [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [QwibNewBackpacks.esp] Building FormID index [00:02] Background Loader: [QwibNewBackpacks.esp] FormID index built [00:02] Background Loader: [QwibNewBackpacks.esp] Building string indices [00:02] Background Loader: [QwibNewBackpacks.esp] String indices built [00:02] Background Loader: [QwibNewBackpacks.esp] Processing completed [00:02] Background Loader: loading "VNV LOD Plugins.esp"... [00:02] Background Loader: [VNV LOD Plugins.esp] Loading file [00:02] Background Loader: [VNV LOD Plugins.esp] File loaded (CRC32:2713D72C) [00:02] Background Loader: [VNV LOD Plugins.esp] Start processing [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Header processed. Expecting 992 records [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "STAT" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "MSTT" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "TREE" processed [00:02] Background Loader: [VNV LOD Plugins.esp] Building FormID index [00:02] Background Loader: [VNV LOD Plugins.esp] FormID index built [00:02] Background Loader: [VNV LOD Plugins.esp] Building string indices [00:02] Background Loader: [VNV LOD Plugins.esp] String indices built [00:02] Background Loader: [VNV LOD Plugins.esp] Processing completed [00:02] Background Loader: loading "Weapons.of.the.New.Millenia.Leveled.Lists.esp"... [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Loading file [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] File loaded (CRC32:9F432E09) [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Start processing [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Adding master "Weapons.of.the.New.Millenia.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Header processed. Expecting 4 records [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Building FormID index [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] FormID index built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Building string indices [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] String indices built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Processing completed [00:02] Background Loader: loading "Project Reality Footsteps.esp"... [00:02] Background Loader: [Project Reality Footsteps.esp] Loading file [00:02] Background Loader: [Project Reality Footsteps.esp] File loaded (CRC32:ECDEA43F) [00:02] Background Loader: [Project Reality Footsteps.esp] Start processing [00:02] Background Loader: [Project Reality Footsteps.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Reality Footsteps.esp] Header processed. Expecting 86 records [00:02] Background Loader: [Project Reality Footsteps.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Project Reality Footsteps.esp] Building FormID index [00:02] Background Loader: [Project Reality Footsteps.esp] FormID index built [00:02] Background Loader: [Project Reality Footsteps.esp] Building string indices [00:02] Background Loader: [Project Reality Footsteps.esp] String indices built [00:02] Background Loader: [Project Reality Footsteps.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Dead Money (Rebalance).esp"... [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Loading file [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] File loaded (CRC32:A66A29E4) [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Start processing [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "Project Nevada - Rebalance.esp" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Header processed. Expecting 29 records [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "ALCH" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Building FormID index [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] FormID index built [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Building string indices [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] String indices built [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Dead Money.esp"... [00:02] Background Loader: [Project Nevada - Dead Money.esp] Loading file [00:02] Background Loader: [Project Nevada - Dead Money.esp] File loaded (CRC32:4D7923AF) [00:02] Background Loader: [Project Nevada - Dead Money.esp] Start processing [00:02] Background Loader: [Project Nevada - Dead Money.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Dead Money.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [Project Nevada - Dead Money.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Dead Money.esp] Header processed. Expecting 9 records [00:02] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Dead Money.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Dead Money.esp] FormID index built [00:02] Background Loader: [Project Nevada - Dead Money.esp] Building string indices [00:02] Background Loader: [Project Nevada - Dead Money.esp] String indices built [00:02] Background Loader: [Project Nevada - Dead Money.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Gun Runners' Arsenal.esp"... [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Loading file [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] File loaded (CRC32:B8B0388F) [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Start processing [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Header processed. Expecting 12 records [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] FormID index built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Building string indices [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] String indices built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Honest Hearts.esp"... [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Loading file [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] File loaded (CRC32:E6D45D29) [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Start processing [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Header processed. Expecting 9 records [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] FormID index built [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Building string indices [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] String indices built [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Old World Blues (No Cyberware).esp"... [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Loading file [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] File loaded (CRC32:A2C10055) [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Start processing [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Header processed. Expecting 29 records [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "SPEL" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "PERK" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "MESG" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Building FormID index [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] FormID index built [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Building string indices [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] String indices built [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Old World Blues.esp"... [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Loading file [00:02] Background Loader: [Project Nevada - Old World Blues.esp] File loaded (CRC32:F61652C7) [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Start processing [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "Project Nevada - Cyberware.esp" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Header processed. Expecting 111 records [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MISC" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "PERK" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Old World Blues.esp] FormID index built [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Building string indices [00:02] Background Loader: [Project Nevada - Old World Blues.esp] String indices built [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Processing completed [00:02] Background Loader: loading "Uncut Wasteland.esp"... [00:02] Background Loader: [Uncut Wasteland.esp] Loading file [00:02] Background Loader: [Uncut Wasteland.esp] File loaded (CRC32:62AA55C6) [00:02] Background Loader: [Uncut Wasteland.esp] Start processing [00:02] Background Loader: [Uncut Wasteland.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Uncut Wasteland.esp] Header processed. Expecting 3891 records [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "PACK" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: 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Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [Uncut Wasteland.esp] Building FormID index [00:02] Background Loader: [Uncut Wasteland.esp] FormID index built [00:02] Background Loader: [Uncut Wasteland.esp] Building string indices [00:02] Background Loader: [Uncut Wasteland.esp] String indices built [00:02] Background Loader: [Uncut Wasteland.esp] Processing completed [00:02] Background Loader: loading "Vurt's WFO.esp"... [00:02] Background Loader: [Vurt's WFO.esp] Loading file [00:02] Background Loader: [Vurt's WFO.esp] File loaded (CRC32:AC17B06D) [00:02] Background Loader: [Vurt's WFO.esp] Start processing [00:02] Background Loader: [Vurt's WFO.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Vurt's WFO.esp] Header processed. Expecting 11969 records [00:02] Background Loader: [Vurt's WFO.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Vurt's WFO.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [Vurt's WFO.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Vurt's WFO.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [Vurt's WFO.esp] Building FormID index [00:02] Background Loader: [Vurt's WFO.esp] FormID index built [00:02] Background Loader: [Vurt's WFO.esp] Building string indices [00:02] Background Loader: [Vurt's WFO.esp] String indices built [00:02] Background Loader: [Vurt's WFO.esp] Processing completed [00:02] Background Loader: loading "Weapon Retexture Project.esp"... [00:02] Background Loader: [Weapon Retexture Project.esp] Loading file [00:02] Background Loader: [Weapon Retexture Project.esp] File loaded (CRC32:D6F7DF99) [00:02] Background Loader: [Weapon Retexture Project.esp] Start processing [00:02] Background Loader: [Weapon Retexture Project.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Weapon Retexture Project.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [Weapon Retexture Project.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Weapon Retexture Project.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [Weapon Retexture Project.esp] Header processed. Expecting 134 records [00:02] Background Loader: [Weapon Retexture Project.esp] GRUP Top "TXST" processed [00:02] Background Loader: [Weapon Retexture Project.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Weapon Retexture Project.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Weapon Retexture Project.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Weapon Retexture Project.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Weapon Retexture Project.esp] Building FormID index [00:02] Background Loader: [Weapon Retexture Project.esp] FormID index built [00:02] Background Loader: [Weapon Retexture Project.esp] Building string indices [00:02] Background Loader: [Weapon Retexture Project.esp] String indices built [00:02] Background Loader: [Weapon Retexture Project.esp] Processing completed [00:02] Background Loader: loading "Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp"... [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Loading file [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] File loaded (CRC32:ADBD2D92) [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Start processing [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Adding master "Weapons.of.the.New.Millenia.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Header processed. Expecting 13 records [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Building FormID index [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] FormID index built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Building string indices [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] String indices built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp] Processing completed [00:02] Background Loader: loading "WMIMNV.esp"... [00:02] Background Loader: [WMIMNV.esp] Loading file [00:02] Background Loader: [WMIMNV.esp] File loaded (CRC32:43D02613) [00:02] Background Loader: [WMIMNV.esp] Start processing [00:02] Background Loader: [WMIMNV.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WMIMNV.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [WMIMNV.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [WMIMNV.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [WMIMNV.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [WMIMNV.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [WMIMNV.esp] Header processed. Expecting 1297 records [00:02] Background Loader: [WMIMNV.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "FLST" processed [00:02] Background Loader: [WMIMNV.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [WMIMNV.esp] Building FormID index [00:02] Background Loader: [WMIMNV.esp] FormID index built [00:02] Background Loader: [WMIMNV.esp] Building string indices [00:02] Background Loader: [WMIMNV.esp] String indices built [00:02] Background Loader: [WMIMNV.esp] Processing completed [00:02] Background Loader: loading "Impostors and LOD Flicker Fix.esp"... [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Loading file [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] File loaded (CRC32:0D8ED6DB) [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Start processing [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Header processed. Expecting 227 records [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Building FormID index [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] FormID index built [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Building string indices [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] String indices built [00:02] Background Loader: [Impostors and LOD Flicker Fix.esp] Processing completed [00:02] Background Loader: loading "WME - DLCs Arenovalis.esp"... [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Loading file [00:02] Background Loader: [WME - DLCs Arenovalis.esp] File loaded (CRC32:DBCBAD04) [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Start processing [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "Weapon Mod Expansion.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Adding master "WME - DLCs.esm" [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Header processed. Expecting 72 records [00:02] Background Loader: [WME - DLCs Arenovalis.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WME - DLCs Arenovalis.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WME - DLCs Arenovalis.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WME - DLCs Arenovalis.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [WME - DLCs Arenovalis.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [WME - DLCs Arenovalis.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Building FormID index [00:02] Background Loader: [WME - DLCs Arenovalis.esp] FormID index built [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Building string indices [00:02] Background Loader: [WME - DLCs Arenovalis.esp] String indices built [00:02] Background Loader: [WME - DLCs Arenovalis.esp] Processing completed [00:02] Background Loader: loading "CC - Rain.esp"... [00:02] Background Loader: [CC - Rain.esp] Loading file [00:02] Background Loader: [CC - Rain.esp] File loaded (CRC32:639200CA) [00:02] Background Loader: [CC - Rain.esp] Start processing [00:02] Background Loader: [CC - Rain.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [CC - Rain.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [CC - Rain.esp] Header processed. Expecting 9 records [00:02] Background Loader: [CC - Rain.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [CC - Rain.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [CC - Rain.esp] GRUP Top "QUST" processed [00:02] Background Loader: [CC - Rain.esp] Building FormID index [00:02] Background Loader: [CC - Rain.esp] FormID index built [00:02] Background Loader: [CC - Rain.esp] Building string indices [00:02] Background Loader: [CC - Rain.esp] String indices built [00:02] Background Loader: [CC - Rain.esp] Processing completed [00:02] Background Loader: loading "CC - 3D Rain.esp"... [00:02] Background Loader: [CC - 3D Rain.esp] Loading file [00:02] Background Loader: [CC - 3D Rain.esp] File loaded (CRC32:AE32851F) [00:02] Background Loader: [CC - 3D Rain.esp] Start processing [00:02] Background Loader: [CC - 3D Rain.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [CC - 3D Rain.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [CC - 3D Rain.esp] Adding master "CC - Rain.esp" [00:02] Background Loader: [CC - 3D Rain.esp] Header processed. Expecting 2 records [00:02] Background Loader: [CC - 3D Rain.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [CC - 3D Rain.esp] Building FormID index [00:02] Background Loader: [CC - 3D Rain.esp] FormID index built [00:02] Background Loader: [CC - 3D Rain.esp] Building string indices [00:02] Background Loader: [CC - 3D Rain.esp] String indices built [00:02] Background Loader: [CC - 3D Rain.esp] Processing completed [00:02] Background Loader: loading "WME - DLCs.esp"... [00:02] Background Loader: [WME - DLCs.esp] Loading file [00:02] Background Loader: [WME - DLCs.esp] File loaded (CRC32:D06CE844) [00:02] Background Loader: [WME - DLCs.esp] Start processing [00:02] Background Loader: [WME - DLCs.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WME - DLCs.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [WME - DLCs.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [WME - DLCs.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [WME - DLCs.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [WME - DLCs.esp] Adding master "Weapon Mod Expansion.esm" [00:02] Background Loader: [WME - DLCs.esp] Adding master "WME - DLCs.esm" [00:02] Background Loader: [WME - DLCs.esp] Header processed. Expecting 58 records [00:02] Background Loader: [WME - DLCs.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WME - DLCs.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WME - DLCs.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WME - DLCs.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [WME - DLCs.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [WME - DLCs.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [WME - DLCs.esp] Building FormID index [00:02] Background Loader: [WME - DLCs.esp] FormID index built [00:02] Background Loader: [WME - DLCs.esp] Building string indices [00:02] Background Loader: [WME - DLCs.esp] String indices built [00:02] Background Loader: [WME - DLCs.esp] Processing completed [00:02] Background Loader: loading "UHNV.esp"... [00:02] Background Loader: [UHNV.esp] Loading file [00:02] Background Loader: [UHNV.esp] File loaded (CRC32:AC00F435) [00:02] Background Loader: [UHNV.esp] Start processing [00:02] Background Loader: [UHNV.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [UHNV.esp] Header processed. Expecting 8394 records [00:02] Background Loader: [UHNV.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "FACT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "EYES" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "RACE" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "TACT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "TERM" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "CONT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "MISC" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "STAT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "MSTT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "PWAT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "FURN" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "CREA" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "KEYM" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "CLMT" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "NAVI" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "CELL" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "QUST" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "PACK" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "WATR" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "EFSH" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "IMGS" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "IMAD" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "FLST" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "VTYP" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "MESG" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "MUSC" processed [00:02] Background Loader: [UHNV.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [UHNV.esp] Building FormID index [00:02] Background Loader: [UHNV.esp] FormID index built [00:02] Background Loader: [UHNV.esp] Building string indices [00:02] Background Loader: [UHNV.esp] String indices built [00:02] Background Loader: [UHNV.esp] Processing completed [00:02] Background Loader: loading "UHNV-Honest Hearts.esp"... [00:02] Background Loader: [UHNV-Honest Hearts.esp] Loading file [00:02] Background Loader: [UHNV-Honest Hearts.esp] File loaded (CRC32:7D60E27A) [00:02] Background Loader: [UHNV-Honest Hearts.esp] Start processing [00:02] Background Loader: [UHNV-Honest Hearts.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [UHNV-Honest Hearts.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [UHNV-Honest Hearts.esp] Adding master "UHNV.esp" [00:02] Background Loader: [UHNV-Honest Hearts.esp] Header processed. Expecting 192 records [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "CONT" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "STAT" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "CELL" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "QUST" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "FLST" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] GRUP Top "MESG" processed [00:02] Background Loader: [UHNV-Honest Hearts.esp] Building FormID index [00:02] Background Loader: [UHNV-Honest Hearts.esp] FormID index built [00:02] Background Loader: [UHNV-Honest Hearts.esp] Building string indices [00:02] Background Loader: [UHNV-Honest Hearts.esp] String indices built [00:02] Background Loader: [UHNV-Honest Hearts.esp] Processing completed [00:02] Background Loader: loading "UHNV-Dead Money.esp"... [00:02] Background Loader: [UHNV-Dead Money.esp] Loading file [00:02] Background Loader: [UHNV-Dead Money.esp] File loaded (CRC32:67CF75CA) [00:02] Background Loader: [UHNV-Dead Money.esp] Start processing [00:02] Background Loader: [UHNV-Dead Money.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [UHNV-Dead Money.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [UHNV-Dead Money.esp] Adding master "UHNV.esp" [00:02] Background Loader: [UHNV-Dead Money.esp] Header processed. Expecting 189 records [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "CONT" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "STAT" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "CREA" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "CELL" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "QUST" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "PACK" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "FLST" processed [00:02] Background Loader: [UHNV-Dead Money.esp] GRUP Top "MESG" processed [00:02] Background Loader: [UHNV-Dead Money.esp] Building FormID index [00:02] Background Loader: [UHNV-Dead Money.esp] FormID index built [00:02] Background Loader: [UHNV-Dead Money.esp] Building string indices [00:02] Background Loader: [UHNV-Dead Money.esp] String indices built [00:02] Background Loader: [UHNV-Dead Money.esp] Processing completed [00:02] Background Loader: loading "UHNV-Lonesome Road.esp"... [00:02] Background Loader: [UHNV-Lonesome Road.esp] Loading file [00:02] Background Loader: [UHNV-Lonesome Road.esp] File loaded (CRC32:E8790967) [00:02] Background Loader: [UHNV-Lonesome Road.esp] Start processing [00:02] Background Loader: [UHNV-Lonesome Road.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [UHNV-Lonesome Road.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [UHNV-Lonesome Road.esp] Adding master "UHNV.esp" [00:02] Background Loader: [UHNV-Lonesome Road.esp] Header processed. Expecting 169 records [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "CONT" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "STAT" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "CELL" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "QUST" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "FLST" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] GRUP Top "MESG" processed [00:02] Background Loader: [UHNV-Lonesome Road.esp] Building FormID index [00:02] Background Loader: [UHNV-Lonesome Road.esp] FormID index built [00:02] Background Loader: [UHNV-Lonesome Road.esp] Building string indices [00:02] Background Loader: [UHNV-Lonesome Road.esp] String indices built [00:02] Background Loader: [UHNV-Lonesome Road.esp] Processing completed [00:02] Background Loader: loading "UHNV-OWB.esp"... [00:02] Background Loader: [UHNV-OWB.esp] Loading file [00:02] Background Loader: [UHNV-OWB.esp] File loaded (CRC32:368488FC) [00:02] Background Loader: [UHNV-OWB.esp] Start processing [00:02] Background Loader: [UHNV-OWB.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [UHNV-OWB.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [UHNV-OWB.esp] Adding master "UHNV.esp" [00:02] Background Loader: [UHNV-OWB.esp] Header processed. Expecting 175 records [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "CONT" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "STAT" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "CELL" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "QUST" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "FLST" processed [00:02] Background Loader: [UHNV-OWB.esp] GRUP Top "MESG" processed [00:02] Background Loader: [UHNV-OWB.esp] Building FormID index [00:02] Background Loader: [UHNV-OWB.esp] FormID index built [00:02] Background Loader: [UHNV-OWB.esp] Building string indices [00:02] Background Loader: [UHNV-OWB.esp] String indices built [00:02] Background Loader: [UHNV-OWB.esp] Processing completed [00:02] Background Loader: loading "ChemStationsCrafting.esp"... [00:02] Background Loader: [ChemStationsCrafting.esp] Loading file [00:02] Background Loader: [ChemStationsCrafting.esp] File loaded (CRC32:35A0A027) [00:02] Background Loader: [ChemStationsCrafting.esp] Start processing [00:02] Background Loader: [ChemStationsCrafting.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [ChemStationsCrafting.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [ChemStationsCrafting.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [ChemStationsCrafting.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [ChemStationsCrafting.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [ChemStationsCrafting.esp] Header processed. Expecting 280 records [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "RCCT" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "CELL" processed [00:02] Background Loader: [ChemStationsCrafting.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [ChemStationsCrafting.esp] Building FormID index [00:02] Background Loader: [ChemStationsCrafting.esp] FormID index built [00:02] Background Loader: [ChemStationsCrafting.esp] Building string indices [00:02] Background Loader: [ChemStationsCrafting.esp] String indices built [00:02] Background Loader: [ChemStationsCrafting.esp] Processing completed [00:02] Background Loader: loading "NevadaSkies.esp"... [00:02] Background Loader: [NevadaSkies.esp] Loading file [00:02] Background Loader: [NevadaSkies.esp] File loaded (CRC32:FDE3F8E8) [00:02] Background Loader: [NevadaSkies.esp] Start processing [00:02] Background Loader: [NevadaSkies.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NevadaSkies.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [NevadaSkies.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [NevadaSkies.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [NevadaSkies.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [NevadaSkies.esp] Header processed. Expecting 9422 records [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "MISC" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "MSTT" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "CLMT" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "REGN" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "NAVI" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "CELL" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "QUST" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "IMGS" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "IMAD" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "FLST" processed [00:02] Background Loader: [NevadaSkies.esp] GRUP Top "LGTM" processed [00:02] Background Loader: [NevadaSkies.esp] Building FormID index [00:02] Background Loader: [NevadaSkies.esp] FormID index built [00:02] Background Loader: [NevadaSkies.esp] Building string indices [00:02] Background Loader: [NevadaSkies.esp] String indices built [00:02] Background Loader: [NevadaSkies.esp] Processing completed [00:02] Background Loader: loading "Enhanced Movement.esp"... [00:02] Background Loader: [Enhanced Movement.esp] Loading file [00:02] Background Loader: [Enhanced Movement.esp] File loaded (CRC32:85337CF1) [00:02] Background Loader: [Enhanced Movement.esp] Start processing [00:02] Background Loader: [Enhanced Movement.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Enhanced Movement.esp] Header processed. Expecting 82 records [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "MISC" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "PERK" processed [00:02] Background Loader: [Enhanced Movement.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Enhanced Movement.esp] Building FormID index [00:02] Background Loader: [Enhanced Movement.esp] FormID index built [00:02] Background Loader: [Enhanced Movement.esp] Building string indices [00:02] Background Loader: [Enhanced Movement.esp] String indices built [00:02] Background Loader: [Enhanced Movement.esp] Processing completed [00:02] Background Loader: loading "More Perks Update.esp"... [00:02] Background Loader: [More Perks Update.esp] Loading file [00:02] Background Loader: [More Perks Update.esp] File loaded (CRC32:B6C3123B) [00:02] Background Loader: [More Perks Update.esp] Start processing [00:02] Background Loader: [More Perks Update.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [More Perks Update.esp] Adding master "More Perks.esm" [00:02] Background Loader: [More Perks Update.esp] Header processed. Expecting 585 records [00:02] Background Loader: [More Perks Update.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "FACT" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "BOOK" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "MISC" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "CREA" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "CELL" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "QUST" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "PACK" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "EFSH" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "FLST" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "PERK" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "MESG" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [More Perks Update.esp] GRUP Top "RCCT" processed [00:02] Background Loader: [More Perks Update.esp] Building FormID index [00:02] Background Loader: [More Perks Update.esp] FormID index built [00:02] Background Loader: [More Perks Update.esp] Building string indices [00:02] Background Loader: [More Perks Update.esp] String indices built [00:02] Background Loader: [More Perks Update.esp] Processing completed [00:02] Background Loader: loading "ILO - YUP Patch.esp"... [00:02] Background Loader: [ILO - YUP Patch.esp] Loading file [00:02] Background Loader: [ILO - YUP Patch.esp] File loaded (CRC32:9E34DA2D) [00:02] Background Loader: [ILO - YUP Patch.esp] Start processing [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "YUP - Base Game + All DLC.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Adding master "Interior Lighting Overhaul - Core.esm" [00:02] Background Loader: [ILO - YUP Patch.esp] Header processed. Expecting 57 records [00:02] Background Loader: [00:02] Background Loader: [ILO - YUP Patch.esp] GRUP Top "CELL" processed [00:02] Background Loader: [ILO - YUP Patch.esp] Building FormID index [00:02] Background Loader: [ILO - YUP Patch.esp] FormID index built [00:02] Background Loader: [ILO - YUP Patch.esp] Building string indices [00:02] Background Loader: [ILO - YUP Patch.esp] String indices built [00:02] Background Loader: [ILO - YUP Patch.esp] Processing completed [00:02] Background Loader: loading "ILO - NVInteriors Project.esp"... [00:02] Background Loader: [ILO - NVInteriors Project.esp] Loading file [00:02] Background Loader: [ILO - NVInteriors Project.esp] File loaded (CRC32:F3439EA3) [00:02] Background Loader: [ILO - NVInteriors Project.esp] Start processing [00:02] Background Loader: [ILO - NVInteriors Project.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [ILO - NVInteriors Project.esp] Adding master "NVInteriors_Core.esm" [00:02] Background Loader: [ILO - NVInteriors Project.esp] Adding master "NVInteriors_ComboEdition.esm" [00:02] Background Loader: [ILO - NVInteriors Project.esp] Adding master "Interior Lighting Overhaul - Core.esm" [00:02] Background Loader: [ILO - NVInteriors Project.esp] Header processed. Expecting 4306 records [00:02] Background Loader: [ILO - NVInteriors Project.esp] GRUP Top "CELL" processed [00:02] Background Loader: [ILO - NVInteriors Project.esp] Building FormID index [00:02] Background Loader: [ILO - NVInteriors Project.esp] FormID index built [00:02] Background Loader: [ILO - NVInteriors Project.esp] Building string indices [00:02] Background Loader: [ILO - NVInteriors Project.esp] String indices built [00:02] Background Loader: [ILO - NVInteriors Project.esp] Processing completed [00:02] Background Loader: loading "Interior Lighting Overhaul - Ultimate Edition.esp"... [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Loading file [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] File loaded (CRC32:393BF52E) [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Start processing [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Adding master "Interior Lighting Overhaul - Core.esm" [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Header processed. Expecting 7470 records [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "TERM" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "IMGS" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "IMAD" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "LGTM" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Building FormID index [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] FormID index built [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Building string indices [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] String indices built [00:02] Background Loader: [Interior Lighting Overhaul - Ultimate Edition.esp] Processing completed [00:02] Background Loader: loading "LumenSkinned.esp"... [00:02] Background Loader: [LumenSkinned.esp] Loading file [00:02] Background Loader: [LumenSkinned.esp] File loaded (CRC32:2CFDEFF9) [00:02] Background Loader: [LumenSkinned.esp] Start processing [00:02] Background Loader: [LumenSkinned.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [LumenSkinned.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [LumenSkinned.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [LumenSkinned.esp] Header processed. Expecting 117 records [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "CREA" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "QUST" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "FLST" processed [00:02] Background Loader: [LumenSkinned.esp] GRUP Top "ARMA" processed [00:02] Background Loader: [LumenSkinned.esp] Building FormID index [00:02] Background Loader: [LumenSkinned.esp] FormID index built [00:02] Background Loader: [LumenSkinned.esp] Building string indices [00:02] Background Loader: [LumenSkinned.esp] String indices built [00:02] Background Loader: [LumenSkinned.esp] Processing completed [00:02] Background Loader: loading "FNVLODGen.esp"... [00:02] Background Loader: [FNVLODGen.esp] Loading file [00:02] Background Loader: [FNVLODGen.esp] File loaded (CRC32:C78F7544) [00:02] Background Loader: [FNVLODGen.esp] Start processing [00:02] Background Loader: [FNVLODGen.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [FNVLODGen.esp] Header processed. Expecting 28 records [00:02] Background Loader: [FNVLODGen.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [FNVLODGen.esp] GRUP Top "STAT" processed [00:02] Background Loader: [FNVLODGen.esp] GRUP Top "TREE" processed [00:02] Background Loader: [FNVLODGen.esp] Building FormID index [00:02] Background Loader: [FNVLODGen.esp] FormID index built [00:02] Background Loader: [FNVLODGen.esp] Building string indices [00:02] Background Loader: [FNVLODGen.esp] String indices built [00:02] Background Loader: [FNVLODGen.esp] Processing completed [00:02] Background Loader: loading "HighPriorityLOD.esp"... [00:02] Background Loader: [HighPriorityLOD.esp] Loading file [00:02] Background Loader: [HighPriorityLOD.esp] File loaded (CRC32:FF845E7A) [00:02] Background Loader: [HighPriorityLOD.esp] Start processing [00:02] Background Loader: [HighPriorityLOD.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [HighPriorityLOD.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [HighPriorityLOD.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [HighPriorityLOD.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [HighPriorityLOD.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [HighPriorityLOD.esp] Adding master "NVMIM.esp" [00:02] Background Loader: [HighPriorityLOD.esp] Header processed. Expecting 1399 records [00:02] Background Loader: [HighPriorityLOD.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [00:02] Background Loader: [HighPriorityLOD.esp] GRUP Top "STAT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [HighPriorityLOD.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [HighPriorityLOD.esp] GRUP Top "MSTT" processed [00:02] Background Loader: [HighPriorityLOD.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [HighPriorityLOD.esp] Building FormID index [00:02] Background Loader: [HighPriorityLOD.esp] FormID index built [00:02] Background Loader: [HighPriorityLOD.esp] Building string indices [00:02] Background Loader: [HighPriorityLOD.esp] String indices built [00:02] Background Loader: [HighPriorityLOD.esp] Processing completed [00:02] Background Loader: loading "TreeLOD_Vanilla.esp"... [00:02] Background Loader: [TreeLOD_Vanilla.esp] Loading file [00:02] Background Loader: [TreeLOD_Vanilla.esp] File loaded (CRC32:BD5F1462) [00:02] Background Loader: [TreeLOD_Vanilla.esp] Start processing [00:02] Background Loader: [TreeLOD_Vanilla.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [TreeLOD_Vanilla.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [TreeLOD_Vanilla.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [TreeLOD_Vanilla.esp] Header processed. Expecting 112 records [00:02] Background Loader: [TreeLOD_Vanilla.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [TreeLOD_Vanilla.esp] GRUP Top "STAT" processed [00:02] Background Loader: [TreeLOD_Vanilla.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [TreeLOD_Vanilla.esp] Building FormID index [00:02] Background Loader: [TreeLOD_Vanilla.esp] FormID index built [00:02] Background Loader: [TreeLOD_Vanilla.esp] Building string indices [00:02] Background Loader: [TreeLOD_Vanilla.esp] String indices built [00:02] Background Loader: [TreeLOD_Vanilla.esp] Processing completed [00:02] Background Loader: loading "WeaponModsExpanded.esp"... [00:02] Background Loader: [WeaponModsExpanded.esp] Loading file [00:02] Background Loader: [WeaponModsExpanded.esp] File loaded (CRC32:92A9B6AD) [00:02] Background Loader: [WeaponModsExpanded.esp] Start processing [00:02] Background Loader: [WeaponModsExpanded.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WeaponModsExpanded.esp] Header processed. Expecting 1334 records [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "FACT" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "CONT" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "MISC" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "CELL" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "QUST" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "FLST" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "ARMA" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "MESG" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [WeaponModsExpanded.esp] GRUP Top "RCCT" processed [00:02] Background Loader: [WeaponModsExpanded.esp] Building FormID index [00:02] Background Loader: [WeaponModsExpanded.esp] FormID index built [00:02] Background Loader: [WeaponModsExpanded.esp] Building string indices [00:02] Background Loader: [WeaponModsExpanded.esp] String indices built [00:02] Background Loader: [WeaponModsExpanded.esp] Processing completed [00:02] Background Loader: loading "WMX-ModernWeapons.esp"... [00:02] Background Loader: [WMX-ModernWeapons.esp] Loading file [00:02] Background Loader: [WMX-ModernWeapons.esp] File loaded (CRC32:3556EA2A) [00:02] Background Loader: [WMX-ModernWeapons.esp] Start processing [00:02] Background Loader: [WMX-ModernWeapons.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WMX-ModernWeapons.esp] Adding master "WeaponModsExpanded.esp" [00:02] Background Loader: [WMX-ModernWeapons.esp] Header processed. Expecting 170 records [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "CONT" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "FLST" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] GRUP Top "AMEF" processed [00:02] Background Loader: [WMX-ModernWeapons.esp] Building FormID index [00:02] Background Loader: [WMX-ModernWeapons.esp] FormID index built [00:02] Background Loader: [WMX-ModernWeapons.esp] Building string indices [00:02] Background Loader: [WMX-ModernWeapons.esp] String indices built [00:02] Background Loader: [WMX-ModernWeapons.esp] Processing completed [00:02] Background Loader: loading "WMX-ArenovalisTextures.esp"... [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Loading file [00:02] Background Loader: [WMX-ArenovalisTextures.esp] File loaded (CRC32:2BB62550) [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Start processing [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Adding master "WeaponModsExpanded.esp" [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Header processed. Expecting 86 records [00:02] Background Loader: [WMX-ArenovalisTextures.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WMX-ArenovalisTextures.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Building FormID index [00:02] Background Loader: [WMX-ArenovalisTextures.esp] FormID index built [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Building string indices [00:02] Background Loader: [WMX-ArenovalisTextures.esp] String indices built [00:02] Background Loader: [WMX-ArenovalisTextures.esp] Processing completed [00:02] Background Loader: loading "WMX-DLCMerged.esp"... [00:02] Background Loader: [WMX-DLCMerged.esp] Loading file [00:02] Background Loader: [WMX-DLCMerged.esp] File loaded (CRC32:B8E04023) [00:02] Background Loader: [WMX-DLCMerged.esp] Start processing [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [WMX-DLCMerged.esp] Adding master "WeaponModsExpanded.esp" [00:02] Background Loader: [WMX-DLCMerged.esp] Header processed. Expecting 777 records [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "TXST" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "CONT" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "MISC" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "CELL" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "QUST" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "FLST" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "ARMA" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "MESG" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [WMX-DLCMerged.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [WMX-DLCMerged.esp] Building FormID index [00:02] Background Loader: [WMX-DLCMerged.esp] FormID index built [00:02] Background Loader: [WMX-DLCMerged.esp] Building string indices [00:02] Background Loader: [WMX-DLCMerged.esp] String indices built [00:02] Background Loader: [WMX-DLCMerged.esp] Processing completed [00:02] Background Loader: loading "WMX-EVE-AllDLCMerged.esp"... [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Loading file [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] File loaded (CRC32:4256050B) [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Start processing [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "WeaponModsExpanded.esp" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "EVE FNV - ALL DLC.esp" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Adding master "WMX-DLCMerged.esp" [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Header processed. Expecting 148 records [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] GRUP Top "STAT" processed [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Building FormID index [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] FormID index built [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Building string indices [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] String indices built [00:02] Background Loader: [WMX-EVE-AllDLCMerged.esp] Processing completed [00:02] Background Loader: finished Error: record WRLD contains unexpected (or out of order) subrecord IMPF 46504D49 Errors were found in: adwDryWellsReloaded "Dry Wells" [WRLD:0B000FF0] Contained subrecords: EDID FULL CNAM NAM2 NAM3 NAM4 DNAM ICON MNAM ONAM INAM DATA NAM0 NAM9 ZNAM NNAM XNAM IMPF [00:00] Generating LOD [00:00] Terrain LOD Settings: [00:00] [LOD4] Build meshes: Quality: 10, Max Vertices: 32767, Optimize Unseen: on, Protect Borders: False, Hide Quads: False [00:00] [LOD4] Build diffuse: Size: 256, Format: DXT1, MipMap: True, Brightness: 0, Contrast: 0, Gamma: 1.00 [00:00] [LOD4] Build normal: Size: 256, Format: DXT1, MipMap: False, Raise steepness: False [00:00] [LOD8] Build meshes: Quality: 15, Max Vertices: 32767, Optimize Unseen: on [00:00] [LOD8] Build diffuse: Size: 256, Format: DXT1, MipMap: False, Brightness: 0, Contrast: 0, Gamma: 1.00 [00:00] [LOD8] Build normal: Size: 256, Format: DXT1, MipMap: False, Raise steepness: False [00:00] [LOD16] Build meshes: Quality: 20, Max Vertices: 32767, Optimize Unseen: on [00:00] [LOD16] Build diffuse: Size: 256, Format: DXT1, MipMap: False, Brightness: 0, Contrast: 0, Gamma: 1.00 [00:00] [LOD16] Build normal: Size: 256, Format: DXT1, MipMap: False, Raise steepness: False [00:00] [LOD32] Build meshes: Quality: 25, Max Vertices: 32767, Optimize Unseen: on [00:00] [LOD32] Build diffuse: Size: 256, Format: DXT1, MipMap: True, Brightness: 0, Contrast: 0, Gamma: 1.00 [00:00] [LOD32] Build normal: Size: 256, Format: DXT1, MipMap: True, Raise steepness: False [00:00] [All] Bake normal-maps: False, Bake specualar: False, Vertex color intensity 1.00, Default size: Diffuse: 4, Normal: 4 [00:00] [WastelandNV] Generating Terrain LOD [00:00] [WastelandNV] Gathering CELL and LAND records [00:13] [WastelandNV] Land height: -2500, Water height: -2300, Scanned: 16396 CELL records, Found: 16388 LAND records for area [-64,-65] to [63,64] [00:13] [WastelandNV] LODsettings: Level 4 to 32 stride 128 from -64,-64 to 63,63 [00:13] [WastelandNV] Exporting terrain height data for LODGen to H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\LODGen_Terrain_WastelandNV.bin [00:14] [WastelandNV] No options file found: H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\FNVLODGen_FalloutNV_WastelandNV_Terrain_Options.txt [00:14] [WastelandNV Default] Saving LODGen data: H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\LODGen_Terrain_WastelandNV.txt [00:14] [WastelandNV Default] Running "H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\LODGenx64.exe" "H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\LODGen_Terrain_WastelandNV.txt" [00:14] [00:14] [WastelandNV Default] Terrain LOD meshes generation error: System Error. Code: 2. The system cannot find the file specified [00:14] [WastelandNV] Building terrain LOD textures [-64,-64] to [63,95] 16/8 [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:14] [00:15] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x44.y32.dds [00:15] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x44.y32.dds [00:15] [00:15] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x40.y48.dds [00:16] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x44.y40.dds [00:16] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x40.y48.dds [00:16] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x44.y40.dds [00:17] f:\mods\fallout nv\lod 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[00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x32.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x40.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x32.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x48.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x44.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x56.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x32.y92.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level16.x48.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x48.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x44.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x56.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x32.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x40.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x48.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x40.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x40.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x44.y68.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x56.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x48.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x44.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x56.y76.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level16.x48.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x48.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x32.y84.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x48.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x56.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x44.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x36.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x32.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x40.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x48.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x32.y84.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x44.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level4.x56.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x36.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x32.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x40.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level16.x32.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level4.x56.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x40.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x56.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level16.x32.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x32.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x56.y72.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level8.x40.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x32.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level16.x32.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level8.x40.y88.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level16.x32.y80.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level16.x48.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level16.x48.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\diffuse\wastelandnv.n.level32.x32.y64.dds [00:30] f:\mods\fallout nv\lod gen\textures\landscape\lod\wastelandnv\normals\wastelandnv.n.level32.x32.y64.dds [00:39] Error converting textures: System Error. Code: 2. The system cannot find the file specified Operation aborted FNVLODGen 4.1.5o EXTREMELY EXPERIMENTAL Terrain LOD Beta x64 (CF30C3B1) starting session 2025-12-20 12:16:48 The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0 If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/. The Source Code Form is available at https://github.com/TES5Edit/TES5Edit Using FalloutNV Data Path: H:\SteamLibrary\steamapps\common\Fallout New Vegas\Data\ Using Scripts Path: H:\SteamLibrary\steamapps\common\Fallout New Vegas\Edit Scripts\ Using ini: C:\Users\Dylan\Documents\My Games\FalloutNV\Fallout.ini Using custom ini: C:\Users\Dylan\Documents\My Games\FalloutNV\FalloutCustom.ini Using save path: C:\Users\Dylan\Documents\My Games\FalloutNV\Saves\ Using plugin list: C:\Users\Dylan\AppData\Local\FalloutNV\Plugins.txt Using settings file: C:\Users\Dylan\AppData\Local\FalloutNV\Plugins.fnvviewsettings Using language: English Using general string encoding: 1252 (ANSI - Latin I) Using translatable string encoding: 1252 (ANSI - Latin I) Loading active plugin list: C:\Users\Dylan\AppData\Local\FalloutNV\Plugins.txt [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout - Textures.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Textures2.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Meshes.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Voices1.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Sound.bsa] Loading Resources. [00:00] Background Loader: [Fallout - Misc.bsa] Loading Resources. [00:00] Background Loader: [Update.bsa] Loading Resources. [00:00] Background Loader: Warning: [00:00] Background Loader: [HonestHearts - Main.bsa] Loading Resources. [00:00] Background Loader: [HonestHearts - Sounds.bsa] Loading Resources. [00:00] Background Loader: [DeadMoney - Main.bsa] Loading Resources. [00:00] Background Loader: [DeadMoney - Sounds.bsa] Loading Resources. [00:00] Background Loader: [CaravanPack - Main.bsa] Loading Resources. [00:00] Background Loader: [ClassicPack - Main.bsa] Loading Resources. [00:00] Background Loader: [GunRunnersArsenal - Main.bsa] Loading Resources. [00:00] Background Loader: [GunRunnersArsenal - Sounds.bsa] Loading Resources. [00:00] Background Loader: [TribalPack - Main.bsa] Loading Resources. [00:00] Background Loader: [LonesomeRoad - Main.bsa] Loading Resources. [00:00] Background Loader: [LonesomeRoad - Sounds.bsa] Loading Resources. [00:00] Background Loader: [MercenaryPack - Main.bsa] Loading Resources. [00:00] Background Loader: [OldWorldBlues - Main.bsa] Loading Resources. [00:00] Background Loader: [OldWorldBlues - Sounds.bsa] Loading Resources. [00:00] Background Loader: [Long15Reloaded - Main.bsa] Loading Resources. [00:00] Background Loader: [Long15Reloaded - Sound.bsa] Loading Resources. [00:00] Background Loader: [FixerUpper.bsa] Loading Resources. [00:00] Background Loader: [BraveNewWorld - Main.bsa] Loading Resources. [00:00] Background Loader: [BraveNewWorld - Voices.bsa] Loading Resources. [00:00] Background Loader: [NVInteriors_Core.bsa] Loading Resources. [00:00] Background Loader: [TLD_Travelers-Main.bsa] Loading Resources. [00:00] Background Loader: [Interior Lighting Overhaul - Core.bsa] Loading Resources. [00:00] Background Loader: [DNWeathers.bsa] Loading Resources. [00:00] Background Loader: [UHNV-DeadMoney.bsa] Loading Resources. [00:00] Background Loader: [UHNV-HonestHearts.bsa] Loading Resources. [00:00] Background Loader: [UHNV-LonesomeRoad.bsa] Loading Resources. [00:00] Background Loader: [UHNV-OWB.bsa] Loading Resources. [00:00] Background Loader: [UHNV.bsa] Loading Resources. [00:00] Background Loader: [NevadaSkies.bsa] Loading Resources. [00:00] Background Loader: [H:\SteamLibrary\steamapps\common\Fallout New Vegas\Data\] Setting Resource Path. [00:00] Background Loader: loading "FalloutNV.esm"... [00:00] Background Loader: [FalloutNV.esm] Loading file [00:00] Background Loader: [FalloutNV.esm] File loaded (CRC32:26D5B980) [00:00] Background Loader: [FalloutNV.esm] Start processing [00:00] Background Loader: [FalloutNV.esm] Header processed. Expecting 542016 records [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GMST" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TXST" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MICN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "FACT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "HAIR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "EYES" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "RACE" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCPT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TACT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TERM" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CONT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "INGR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MISC" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "STAT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "PWAT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TREE" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "FURN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CREA" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLC" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "COBJ" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "REGN" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NAVI" processed [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CELL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "QUST" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "PACK" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "WATR" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEBR" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "FLST" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "PERK" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ADDN" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "AVIF" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RADS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CAMS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CPTH" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MESG" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DOBJ" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "REPU" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCCT" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCT" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MSET" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CMNY" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CDCK" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEHY" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "HUNG" processed [00:01] Background Loader: [FalloutNV.esm] GRUP Top "SLPD" processed [00:01] Background Loader: [FalloutNV.esm] Building FormID index [00:01] Background Loader: [FalloutNV.esm] FormID index built [00:01] Background Loader: [FalloutNV.esm] Building string indices [00:01] Background Loader: [FalloutNV.esm] String indices built [00:01] Background Loader: [FalloutNV.esm] Warning: File contains empty top level group: GRUP Top "COBJ" [00:01] Background Loader: [FalloutNV.esm] Removed empty group: GRUP Top "COBJ" [00:01] Background Loader: [FalloutNV.esm] Processing completed [00:01] Background Loader: loading "FalloutNV.exe"... [00:01] Background Loader: [FalloutNV.exe] Loading file [00:01] Background Loader: [FalloutNV.exe] File loaded (CRC32:9C8213E7) [00:01] Background Loader: [FalloutNV.exe] Start processing [00:01] Background Loader: [FalloutNV.exe] Adding master "FalloutNV.esm" [00:01] Background Loader: [FalloutNV.exe] Header processed. Expecting 57 records [00:01] Background Loader: [FalloutNV.exe] GRUP Top "MICN" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "GLOB" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "MGEF" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "STAT" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "AVIF" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "ECZN" processed [00:01] Background Loader: [FalloutNV.exe] GRUP Top "MESG" processed [00:01] Background Loader: [FalloutNV.exe] Building FormID index [00:01] Background Loader: [FalloutNV.exe] FormID index built [00:01] Background Loader: [FalloutNV.exe] Building string indices [00:01] Background Loader: [FalloutNV.exe] String indices built [00:01] Background Loader: [FalloutNV.exe] Processing completed [00:01] Background Loader: loading "HonestHearts.esm"... [00:01] Background Loader: [HonestHearts.esm] Loading file [00:01] Background Loader: [HonestHearts.esm] File loaded (CRC32:2352B189) [00:01] Background Loader: [HonestHearts.esm] Start processing [00:01] Background Loader: [HonestHearts.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [HonestHearts.esm] Header processed. Expecting 45312 records [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TXST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FACT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RACE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TACT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TERM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CONT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MISC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WATR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MSET" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [HonestHearts.esm] Building FormID index [00:01] Background Loader: [HonestHearts.esm] FormID index built [00:01] Background Loader: [HonestHearts.esm] Building string indices [00:01] Background Loader: [HonestHearts.esm] String indices built [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Merged 8 record from duplicated group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Merged 62 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Merged 4 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Merged 16 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ECZN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Merged 10 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Merged 172 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Merged 7 record from duplicated group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Merged 51 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Merged 45 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "AMMO" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Merged 9 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Merged 101 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Merged 53 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ARMA" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ARMA" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPDS" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPCT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "BPTD" [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "BPTD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PERK" [00:01] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "PERK" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [HonestHearts.esm] Merged 15 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [HonestHearts.esm] Merged 270 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE" [00:01] Background Loader: [HonestHearts.esm] Merged 42 record from duplicated group: GRUP Top "IDLE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Merged 31 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Merged 1010 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "CELL" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT" [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "CLMT" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [HonestHearts.esm] Merged 204 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [HonestHearts.esm] Merged 18 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IDLM" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:01] Background Loader: [HonestHearts.esm] Merged 11 record from duplicated group: GRUP Top "ALCH" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "KEYM" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:01] Background Loader: [HonestHearts.esm] Merged 25 record from duplicated group: GRUP Top "LVLN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLC" [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "LVLC" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Merged 44 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Merged 102 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "FURN" [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Merged 96 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [HonestHearts.esm] Processing completed [00:01] Background Loader: loading "DeadMoney.esm"... [00:01] Background Loader: [DeadMoney.esm] Loading file [00:01] Background Loader: [DeadMoney.esm] File loaded (CRC32:D70F165B) [00:01] Background Loader: [DeadMoney.esm] Start processing [00:01] Background Loader: [DeadMoney.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [DeadMoney.esm] Header processed. Expecting 42617 records [00:01] Background Loader: [DeadMoney.esm] GRUP Top "GMST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TXST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FACT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RACE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TACT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TERM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CONT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MISC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSET" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CELL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WATR" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCCT" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [DeadMoney.esm] Building FormID index [00:01] Background Loader: [DeadMoney.esm] FormID index built [00:01] Background Loader: [DeadMoney.esm] Building string indices [00:01] Background Loader: [DeadMoney.esm] String indices built [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "WRLD" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "WRLD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "CHIP" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "CHIP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LGTM" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LGTM" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ECZN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMGS" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMGS" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 437 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CLMT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "WTHR" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "PROJ" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 59 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains empty top level group: GRUP Top "KEYM" [00:01] Background Loader: [DeadMoney.esm] Removed empty group: GRUP Top "KEYM" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 27 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "FURN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 75 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IDLE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 624 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 34 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 18 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 43 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Merged 25 record from duplicated group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 20 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "CCRD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CHAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "LSCR" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 363 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 24 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALOC" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ALOC" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MUSC" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "MUSC" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "MESG" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IPDS" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IPCT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "FLST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EFSH" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EFSH" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Merged 35 record from duplicated group: GRUP Top "DIAL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Merged 9 record from duplicated group: GRUP Top "LVLI" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "ALCH" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "CREA" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "WEAP" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "SCOL" [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "SCOL" [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "STAT" [00:01] Background Loader: [DeadMoney.esm] Processing completed [00:01] Background Loader: loading "CaravanPack.esm"... [00:01] Background Loader: [CaravanPack.esm] Loading file [00:01] Background Loader: [CaravanPack.esm] File loaded (CRC32:228740D1) [00:01] Background Loader: [CaravanPack.esm] Start processing [00:01] Background Loader: [CaravanPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [CaravanPack.esm] Header processed. Expecting 14 records [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "TXST" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "STAT" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [CaravanPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [CaravanPack.esm] Building FormID index [00:01] Background Loader: [CaravanPack.esm] FormID index built [00:01] Background Loader: [CaravanPack.esm] Building string indices [00:01] Background Loader: [CaravanPack.esm] String indices built [00:01] Background Loader: [CaravanPack.esm] Processing completed [00:01] Background Loader: loading "ClassicPack.esm"... [00:01] Background Loader: [ClassicPack.esm] Loading file [00:01] Background Loader: [ClassicPack.esm] File loaded (CRC32:41F95714) [00:01] Background Loader: [ClassicPack.esm] Start processing [00:01] Background Loader: [ClassicPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [ClassicPack.esm] Header processed. Expecting 28 records [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "TXST" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "MISC" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "STAT" processed [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [00:01] Background Loader: [ClassicPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [ClassicPack.esm] Building FormID index [00:01] Background Loader: [ClassicPack.esm] FormID index built [00:01] Background Loader: [ClassicPack.esm] Building string indices [00:01] Background Loader: [ClassicPack.esm] String indices built [00:01] Background Loader: [ClassicPack.esm] Processing completed [00:01] Background Loader: loading "GunRunnersArsenal.esm"... [00:01] Background Loader: [GunRunnersArsenal.esm] Loading file [00:01] Background Loader: [GunRunnersArsenal.esm] File loaded (CRC32:0AAC938D) [00:01] Background Loader: [GunRunnersArsenal.esm] Start processing [00:01] Background Loader: [GunRunnersArsenal.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [GunRunnersArsenal.esm] Header processed. Expecting 829 records [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "TXST" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "FACT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CONT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MISC" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "STAT" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CELL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "QUST" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "FLST" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "PERK" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ADDN" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MESG" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [GunRunnersArsenal.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [GunRunnersArsenal.esm] Building FormID index [00:01] Background Loader: [GunRunnersArsenal.esm] FormID index built [00:01] Background Loader: [GunRunnersArsenal.esm] Building string indices [00:01] Background Loader: [GunRunnersArsenal.esm] String indices built [00:01] Background Loader: [GunRunnersArsenal.esm] Warning: File contains empty top level group: GRUP Top "MISC" [00:01] Background Loader: [GunRunnersArsenal.esm] Removed empty group: GRUP Top "MISC" [00:01] Background Loader: [GunRunnersArsenal.esm] Warning: File contains empty top level group: GRUP Top "ARMO" [00:01] Background Loader: [GunRunnersArsenal.esm] Removed empty group: GRUP Top "ARMO" [00:01] Background Loader: [GunRunnersArsenal.esm] Processing completed [00:01] Background Loader: loading "TribalPack.esm"... [00:01] Background Loader: [TribalPack.esm] Loading file [00:01] Background Loader: [TribalPack.esm] File loaded (CRC32:0DE09873) [00:01] Background Loader: [TribalPack.esm] Start processing [00:01] Background Loader: [TribalPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [TribalPack.esm] Header processed. Expecting 10 records [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [TribalPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [TribalPack.esm] Building FormID index [00:01] Background Loader: [TribalPack.esm] FormID index built [00:01] Background Loader: [TribalPack.esm] Building string indices [00:01] Background Loader: [TribalPack.esm] String indices built [00:01] Background Loader: [TribalPack.esm] Processing completed [00:01] Background Loader: loading "LonesomeRoad.esm"... [00:01] Background Loader: [LonesomeRoad.esm] Loading file [00:01] Background Loader: [LonesomeRoad.esm] File loaded (CRC32:30073D50) [00:01] Background Loader: [LonesomeRoad.esm] Start processing [00:01] Background Loader: [LonesomeRoad.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [LonesomeRoad.esm] Header processed. Expecting 45420 records [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "GMST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "TXST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "FACT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "RACE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "TERM" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CONT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MISC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "STAT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CREA" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "REGN" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CELL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "QUST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PACK" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "WATR" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "FLST" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "PERK" processed [00:01] Background Loader: [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "AVIF" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MESG" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "MSET" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [LonesomeRoad.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [LonesomeRoad.esm] Building FormID index [00:01] Background Loader: [LonesomeRoad.esm] FormID index built [00:01] Background Loader: [LonesomeRoad.esm] Building string indices [00:01] Background Loader: [LonesomeRoad.esm] String indices built [00:01] Background Loader: [LonesomeRoad.esm] Processing completed [00:01] Background Loader: loading "MercenaryPack.esm"... [00:01] Background Loader: [MercenaryPack.esm] Loading file [00:01] Background Loader: [MercenaryPack.esm] File loaded (CRC32:D377B2B9) [00:01] Background Loader: [MercenaryPack.esm] Start processing [00:01] Background Loader: [MercenaryPack.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [MercenaryPack.esm] Header processed. Expecting 14 records [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "TXST" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "STAT" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "QUST" processed [00:01] Background Loader: [00:01] Background Loader: [MercenaryPack.esm] GRUP Top "MESG" processed [00:01] Background Loader: [MercenaryPack.esm] Building FormID index [00:01] Background Loader: [MercenaryPack.esm] FormID index built [00:01] Background Loader: [MercenaryPack.esm] Building string indices [00:01] Background Loader: [MercenaryPack.esm] String indices built [00:01] Background Loader: [MercenaryPack.esm] Processing completed [00:01] Background Loader: loading "OldWorldBlues.esm"... [00:01] Background Loader: [OldWorldBlues.esm] Loading file [00:01] Background Loader: [OldWorldBlues.esm] File loaded (CRC32:7F8F8225) [00:01] Background Loader: [OldWorldBlues.esm] Start processing [00:01] Background Loader: [OldWorldBlues.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [OldWorldBlues.esm] Header processed. Expecting 62056 records [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TXST" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FACT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RACE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TACT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TERM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CONT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MISC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "STAT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FURN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CREA" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "REGN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CELL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "QUST" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PACK" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WATR" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FLST" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PERK" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MESG" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LGTM" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MSET" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [OldWorldBlues.esm] Building FormID index [00:01] Background Loader: [OldWorldBlues.esm] FormID index built [00:01] Background Loader: [OldWorldBlues.esm] Building string indices [00:01] Background Loader: [OldWorldBlues.esm] String indices built [00:01] Background Loader: [OldWorldBlues.esm] Warning: File contains empty top level group: GRUP Top "FURN" [00:01] Background Loader: [OldWorldBlues.esm] Removed empty group: GRUP Top "FURN" [00:01] Background Loader: [OldWorldBlues.esm] Processing completed [00:01] Background Loader: loading "Real Time Menus - Fixes.esm"... [00:01] Background Loader: [Real Time Menus - Fixes.esm] Loading file [00:01] Background Loader: [Real Time Menus - Fixes.esm] File loaded (CRC32:16CB7362) [00:01] Background Loader: [Real Time Menus - Fixes.esm] Start processing [00:01] Background Loader: [Real Time Menus - Fixes.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Real Time Menus - Fixes.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [Real Time Menus - Fixes.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [Real Time Menus - Fixes.esm] Header processed. Expecting 15 records [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] GRUP Top "PACK" processed [00:01] Background Loader: [Real Time Menus - Fixes.esm] Building FormID index [00:01] Background Loader: [Real Time Menus - Fixes.esm] FormID index built [00:01] Background Loader: [Real Time Menus - Fixes.esm] Building string indices [00:01] Background Loader: [Real Time Menus - Fixes.esm] String indices built [00:01] Background Loader: [Real Time Menus - Fixes.esm] Processing completed [00:01] Background Loader: loading "DryWellsReloaded.esm"... [00:01] Background Loader: [DryWellsReloaded.esm] Loading file [00:01] Background Loader: [DryWellsReloaded.esm] File loaded (CRC32:A259BC37) [00:01] Background Loader: [DryWellsReloaded.esm] Start processing [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [DryWellsReloaded.esm] Header processed. Expecting 15865 records [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "TXST" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "FACT" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "CONT" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "MISC" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "FURN" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "CREA" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "CELL" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "QUST" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "PACK" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "MESG" processed [00:01] Background Loader: [DryWellsReloaded.esm] GRUP Top "REPU" processed [00:01] Background Loader: [DryWellsReloaded.esm] Building FormID index [00:01] Background Loader: [DryWellsReloaded.esm] FormID index built [00:01] Background Loader: [DryWellsReloaded.esm] Building string indices [00:01] Background Loader: [DryWellsReloaded.esm] String indices built [00:01] Background Loader: [DryWellsReloaded.esm] Processing completed [00:01] Background Loader: loading "Long15Reloaded.esm"... [00:01] Background Loader: [Long15Reloaded.esm] Loading file [00:01] Background Loader: [Long15Reloaded.esm] File loaded (CRC32:14492E8D) [00:01] Background Loader: [Long15Reloaded.esm] Start processing [00:01] Background Loader: [Long15Reloaded.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [Long15Reloaded.esm] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [Long15Reloaded.esm] Header processed. Expecting 79374 records [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "TXST" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "FACT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "BOOK" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CHIP" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CREA" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "REGN" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "PACK" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "MUSC" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "REPU" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [Long15Reloaded.esm] GRUP Top "CDCK" processed [00:01] Background Loader: [Long15Reloaded.esm] Building FormID index [00:01] Background Loader: [Long15Reloaded.esm] FormID index built [00:01] Background Loader: [Long15Reloaded.esm] Building string indices [00:01] Background Loader: [Long15Reloaded.esm] String indices built [00:01] Background Loader: [Long15Reloaded.esm] Processing completed [00:01] Background Loader: loading "YUP - Base Game + All DLC.esm"... [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Loading file [00:01] Background Loader: [YUP - Base Game + All DLC.esm] File loaded (CRC32:84AC7EE0) [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Start processing [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Header processed. Expecting 41177 records [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "GMST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "TXST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MICN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CLAS" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "FACT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "HDPT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "HAIR" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "RACE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "TACT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "TERM" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CONT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MISC" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "STAT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "FURN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CREA" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "REGN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "QUST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "PACK" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CSTY" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "LSCR" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "FLST" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "PERK" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "BPTD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "AVIF" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CPTH" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ECZN" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "MESG" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "RGDL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CSNO" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "ALOC" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CHAL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CCRD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "CELL" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Building FormID index [00:01] Background Loader: [YUP - Base Game + All DLC.esm] FormID index built [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Building string indices [00:01] Background Loader: [YUP - Base Game + All DLC.esm] String indices built [00:01] Background Loader: [YUP - Base Game + All DLC.esm] Processing completed [00:01] Background Loader: loading "MCIP_ElDoradoDesert.esm"... [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Loading file [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] File loaded (CRC32:3D88E0E4) [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Start processing [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Header processed. Expecting 4795 records [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "STAT" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "CELL" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Building FormID index [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] FormID index built [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Building string indices [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] String indices built [00:01] Background Loader: [MCIP_ElDoradoDesert.esm] Processing completed [00:01] Background Loader: loading "FixerUpper.esp"... [00:01] Background Loader: [FixerUpper.esp] Loading file [00:01] Background Loader: [FixerUpper.esp] File loaded (CRC32:CBECFB5F) [00:01] Background Loader: [FixerUpper.esp] Start processing [00:01] Background Loader: [FixerUpper.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "DeadMoney.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "HonestHearts.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [FixerUpper.esp] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [FixerUpper.esp] Header processed. Expecting 4182 records [00:01] Background Loader: [FixerUpper.esp] GRUP Top "MICN" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ACTI" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "TERM" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "CONT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "DOOR" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "MISC" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "STAT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "SCOL" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "PWAT" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "NPC_" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "CREA" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "KEYM" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ALCH" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "NOTE" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "NAVI" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "CELL" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "DIAL" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "QUST" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "PACK" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "WATR" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "VTYP" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "ECZN" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "MESG" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [FixerUpper.esp] GRUP Top "RCCT" processed [00:01] Background Loader: [FixerUpper.esp] Building FormID index [00:01] Background Loader: [FixerUpper.esp] FormID index built [00:01] Background Loader: [FixerUpper.esp] Building string indices [00:01] Background Loader: [FixerUpper.esp] String indices built [00:01] Background Loader: [FixerUpper.esp] Processing completed [00:01] Background Loader: loading "NVR-Strip.esm"... [00:01] Background Loader: [NVR-Strip.esm] Loading file [00:01] Background Loader: [NVR-Strip.esm] File loaded (CRC32:35B57DF8) [00:01] Background Loader: [NVR-Strip.esm] Start processing [00:01] Background Loader: [NVR-Strip.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [NVR-Strip.esm] Header processed. Expecting 116 records [00:01] Background Loader: [NVR-Strip.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [NVR-Strip.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [NVR-Strip.esm] Building FormID index [00:01] Background Loader: [NVR-Strip.esm] FormID index built [00:01] Background Loader: [NVR-Strip.esm] Building string indices [00:01] Background Loader: [NVR-Strip.esm] String indices built [00:01] Background Loader: [NVR-Strip.esm] Processing completed [00:01] Background Loader: loading "BraveNewWorld.esm"... [00:01] Background Loader: [BraveNewWorld.esm] Loading file [00:01] Background Loader: [BraveNewWorld.esm] File loaded (CRC32:4C8C38E2) [00:01] Background Loader: [BraveNewWorld.esm] Start processing [00:01] Background Loader: [BraveNewWorld.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [BraveNewWorld.esm] Header processed. Expecting 6620 records [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "QUST" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "PACK" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "ANIO" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "VTYP" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "MESG" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "CELL" processed [00:01] Background Loader: [BraveNewWorld.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [BraveNewWorld.esm] Building FormID index [00:01] Background Loader: [BraveNewWorld.esm] FormID index built [00:01] Background Loader: [BraveNewWorld.esm] Building string indices [00:01] Background Loader: [BraveNewWorld.esm] String indices built [00:01] Background Loader: [BraveNewWorld.esm] Processing completed [00:01] Background Loader: loading "Mojave Wildlife (Vanilla-Style).esp"... [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Loading file [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] File loaded (CRC32:4D312CD3) [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Start processing [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Header processed. Expecting 226 records [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "SCPT" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "CREA" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "LVLC" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] GRUP Top "WRLD" processed [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Building FormID index [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] FormID index built [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Building string indices [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] String indices built [00:01] Background Loader: [Mojave Wildlife (Vanilla-Style).esp] Processing completed [00:01] Background Loader: loading "NVInteriors_Core.esm"... [00:01] Background Loader: [NVInteriors_Core.esm] Loading file [00:01] Background Loader: [NVInteriors_Core.esm] File loaded (CRC32:710F6308) [00:01] Background Loader: [NVInteriors_Core.esm] Start processing [00:01] Background Loader: [NVInteriors_Core.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [NVInteriors_Core.esm] Header processed. Expecting 5870 records [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "TXST" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "CONT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "MISC" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "STAT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "FURN" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "CREA" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [NVInteriors_Core.esm] GRUP Top "CELL" processed [00:01] Background Loader: [NVInteriors_Core.esm] Building FormID index [00:01] Background Loader: [NVInteriors_Core.esm] FormID index built [00:01] Background Loader: [NVInteriors_Core.esm] Building string indices [00:01] Background Loader: [NVInteriors_Core.esm] String indices built [00:01] Background Loader: [NVInteriors_Core.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Core.esm"... [00:01] Background Loader: [Project Nevada - Core.esm] Loading file [00:01] Background Loader: [Project Nevada - Core.esm] File loaded (CRC32:2345512B) [00:01] Background Loader: [Project Nevada - Core.esm] Start processing [00:01] Background Loader: [Project Nevada - Core.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Core.esm] Header processed. Expecting 641 records [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "FACT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "PERK" processed [00:01] Background Loader: [Project Nevada - Core.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Core.esm] Building FormID index [00:01] Background Loader: [Project Nevada - Core.esm] FormID index built [00:01] Background Loader: [Project Nevada - Core.esm] Building string indices [00:01] Background Loader: [Project Nevada - Core.esm] String indices built [00:01] Background Loader: [Project Nevada - Core.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Cyberware.esp"... [00:01] Background Loader: [Project Nevada - Cyberware.esp] Loading file [00:01] Background Loader: [Project Nevada - Cyberware.esp] File loaded (CRC32:2E724F8C) [00:01] Background Loader: [Project Nevada - Cyberware.esp] Start processing [00:01] Background Loader: [Project Nevada - Cyberware.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Cyberware.esp] Adding master "Project Nevada - Core.esm" [00:01] Background Loader: [Project Nevada - Cyberware.esp] Header processed. Expecting 534 records [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "ENCH" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "WEAP" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "NOTE" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "DIAL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "EFSH" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "PERK" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "RCCT" processed [00:01] Background Loader: [Project Nevada - Cyberware.esp] Building FormID index [00:01] Background Loader: [Project Nevada - Cyberware.esp] FormID index built [00:01] Background Loader: [Project Nevada - Cyberware.esp] Building string indices [00:01] Background Loader: [Project Nevada - Cyberware.esp] String indices built [00:01] Background Loader: [Project Nevada - Cyberware.esp] Processing completed [00:01] Background Loader: loading "Weapon Mod Expansion.esm"... [00:01] Background Loader: [Weapon Mod Expansion.esm] Loading file [00:01] Background Loader: [Weapon Mod Expansion.esm] File loaded (CRC32:2CBA5914) [00:01] Background Loader: [Weapon Mod Expansion.esm] Start processing [00:01] Background Loader: [Weapon Mod Expansion.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Weapon Mod Expansion.esm] Header processed. Expecting 950 records [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "TXST" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [Weapon Mod Expansion.esm] Building FormID index [00:01] Background Loader: [Weapon Mod Expansion.esm] FormID index built [00:01] Background Loader: [Weapon Mod Expansion.esm] Building string indices [00:01] Background Loader: [Weapon Mod Expansion.esm] String indices built [00:01] Background Loader: [Weapon Mod Expansion.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Equipment.esm"... [00:01] Background Loader: [Project Nevada - Equipment.esm] Loading file [00:01] Background Loader: [Project Nevada - Equipment.esm] File loaded (CRC32:2B4F3224) [00:01] Background Loader: [Project Nevada - Equipment.esm] Start processing [00:01] Background Loader: [Project Nevada - Equipment.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Equipment.esm] Adding master "Project Nevada - Core.esm" [00:01] Background Loader: [Project Nevada - Equipment.esm] Header processed. Expecting 1130 records [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "TXST" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CREA" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IDLE" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ARMA" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "AMEF" processed [00:01] Background Loader: [Project Nevada - Equipment.esm] Building FormID index [00:01] Background Loader: [Project Nevada - Equipment.esm] FormID index built [00:01] Background Loader: [Project Nevada - Equipment.esm] Building string indices [00:01] Background Loader: [Project Nevada - Equipment.esm] String indices built [00:01] Background Loader: [Project Nevada - Equipment.esm] Processing completed [00:01] Background Loader: loading "TLD_Travelers.esm"... [00:01] Background Loader: [TLD_Travelers.esm] Loading file [00:01] Background Loader: [TLD_Travelers.esm] File loaded (CRC32:CFCD1E61) [00:01] Background Loader: [TLD_Travelers.esm] Start processing [00:01] Background Loader: [TLD_Travelers.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [TLD_Travelers.esm] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [TLD_Travelers.esm] Header processed. Expecting 6400 records [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "FACT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "TERM" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "CONT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "STAT" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "CREA" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "LVLC" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "CELL" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "QUST" processed [00:01] Background Loader: [TLD_Travelers.esm] GRUP Top "PACK" processed [00:01] Background Loader: [TLD_Travelers.esm] Building FormID index [00:01] Background Loader: [TLD_Travelers.esm] FormID index built [00:01] Background Loader: [TLD_Travelers.esm] Building string indices [00:01] Background Loader: [TLD_Travelers.esm] String indices built [00:01] Background Loader: [TLD_Travelers.esm] Processing completed [00:01] Background Loader: loading "Weapons.of.the.New.Millenia.esm"... [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Loading file [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] File loaded (CRC32:1E04D898) [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Start processing [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Header processed. Expecting 678 records [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "IPCT" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "IPDS" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Building FormID index [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] FormID index built [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Building string indices [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] String indices built [00:01] Background Loader: [Weapons.of.the.New.Millenia.esm] Processing completed [00:01] Background Loader: loading "mil.esp"... [00:01] Background Loader: [mil.esp] Loading file [00:01] Background Loader: [mil.esp] File loaded (CRC32:C309AA29) [00:01] Background Loader: [mil.esp] Start processing [00:01] Background Loader: [mil.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [mil.esp] Adding master "DeadMoney.esm" [00:01] Background Loader: [mil.esp] Adding master "HonestHearts.esm" [00:01] Background Loader: [mil.esp] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [mil.esp] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [mil.esp] Adding master "GunRunnersArsenal.esm" [00:01] Background Loader: [mil.esp] Header processed. Expecting 971 records [00:01] Background Loader: [mil.esp] GRUP Top "GLOB" processed [00:01] Background Loader: [mil.esp] GRUP Top "SOUN" processed [00:01] Background Loader: [mil.esp] GRUP Top "MGEF" processed [00:01] Background Loader: [mil.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [mil.esp] GRUP Top "ENCH" processed [00:01] Background Loader: [mil.esp] GRUP Top "SPEL" processed [00:01] Background Loader: [mil.esp] GRUP Top "ACTI" processed [00:01] Background Loader: [mil.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [mil.esp] GRUP Top "CONT" processed [00:01] Background Loader: [mil.esp] GRUP Top "IMOD" processed [00:01] Background Loader: [mil.esp] GRUP Top "WEAP" processed [00:01] Background Loader: [mil.esp] GRUP Top "AMMO" processed [00:01] Background Loader: [mil.esp] GRUP Top "NPC_" processed [00:01] Background Loader: [mil.esp] GRUP Top "PROJ" processed [00:01] Background Loader: [mil.esp] GRUP Top "LVLI" processed [00:01] Background Loader: [mil.esp] GRUP Top "CELL" processed [00:01] Background Loader: [mil.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [mil.esp] GRUP Top "QUST" processed [00:01] Background Loader: [mil.esp] GRUP Top "FLST" processed [00:01] Background Loader: [mil.esp] GRUP Top "PERK" processed [00:01] Background Loader: [mil.esp] GRUP Top "IPCT" processed [00:01] Background Loader: [mil.esp] GRUP Top "IPDS" processed [00:01] Background Loader: [mil.esp] GRUP Top "MESG" processed [00:01] Background Loader: [mil.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [mil.esp] GRUP Top "CHAL" processed [00:01] Background Loader: [mil.esp] Building FormID index [00:01] Background Loader: [mil.esp] FormID index built [00:01] Background Loader: [mil.esp] Building string indices [00:01] Background Loader: [mil.esp] String indices built [00:01] Background Loader: [mil.esp] Processing completed [00:01] Background Loader: loading "NVInteriors_ComboEdition.esm"... [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Loading file [00:01] Background Loader: [NVInteriors_ComboEdition.esm] File loaded (CRC32:70381CEB) [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Start processing [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Adding master "NVInteriors_Core.esm" [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Header processed. Expecting 52872 records [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "TXST" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "TERM" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "CONT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "MISC" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "STAT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "PWAT" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "FURN" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "CREA" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "QUST" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "PACK" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "WATR" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "MESG" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "CELL" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Building FormID index [00:01] Background Loader: [NVInteriors_ComboEdition.esm] FormID index built [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Building string indices [00:01] Background Loader: [NVInteriors_ComboEdition.esm] String indices built [00:01] Background Loader: [NVInteriors_ComboEdition.esm] Processing completed [00:01] Background Loader: loading "Project Nevada - Rebalance.esp"... [00:01] Background Loader: [Project Nevada - Rebalance.esp] Loading file [00:01] Background Loader: [Project Nevada - Rebalance.esp] File loaded (CRC32:B4A87776) [00:01] Background Loader: [Project Nevada - Rebalance.esp] Start processing [00:01] Background Loader: [Project Nevada - Rebalance.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [Project Nevada - Rebalance.esp] Adding master "Project Nevada - Core.esm" [00:01] Background Loader: [Project Nevada - Rebalance.esp] Header processed. Expecting 549 records [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "GMST" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "GLOB" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SOUN" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MGEF" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ENCH" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SPEL" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ARMO" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CONT" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MISC" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ALCH" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PROJ" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "LVLI" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CELL" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "QUST" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PACK" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CSTY" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "EXPL" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "FLST" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PERK" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "BPTD" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MESG" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "RCPE" processed [00:01] Background Loader: [Project Nevada - Rebalance.esp] Building FormID index [00:01] Background Loader: [Project Nevada - Rebalance.esp] FormID index built [00:01] Background Loader: [Project Nevada - Rebalance.esp] Building string indices [00:01] Background Loader: [Project Nevada - Rebalance.esp] String indices built [00:01] Background Loader: [Project Nevada - Rebalance.esp] Processing completed [00:01] Background Loader: loading "ATMOS Ambient Overhaul.esp"... [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Loading file [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] File loaded (CRC32:74B59F97) [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Start processing [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Adding master "FalloutNV.esm" [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Header processed. Expecting 5980 records [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "SOUN" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "ASPC" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "SCPT" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "ACTI" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "TACT" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "CONT" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "LIGH" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "STAT" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "MSTT" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "PWAT" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "REGN" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "DIAL" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "QUST" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "WATR" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "FLST" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "CELL" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] GRUP Top "WRLD" processed [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Building FormID index [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] FormID index built [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Building string indices [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] String indices built [00:01] Background Loader: [ATMOS Ambient Overhaul.esp] Processing completed [00:01] Background Loader: loading "QwibProtoRiotArmor.esm"... [00:01] Background Loader: [QwibProtoRiotArmor.esm] Loading file [00:01] Background Loader: [QwibProtoRiotArmor.esm] File loaded (CRC32:700FA877) [00:01] Background Loader: [QwibProtoRiotArmor.esm] Start processing [00:01] Background Loader: [QwibProtoRiotArmor.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [QwibProtoRiotArmor.esm] Header processed. Expecting 112 records [00:01] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "MISC" processed [00:01] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "CELL" processed [00:01] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "WRLD" processed [00:01] Background Loader: [QwibProtoRiotArmor.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [QwibProtoRiotArmor.esm] Building FormID index [00:01] Background Loader: [QwibProtoRiotArmor.esm] FormID index built [00:01] Background Loader: [QwibProtoRiotArmor.esm] Building string indices [00:01] Background Loader: [QwibProtoRiotArmor.esm] String indices built [00:01] Background Loader: [QwibProtoRiotArmor.esm] Processing completed [00:01] Background Loader: loading "WME - DLCs.esm"... [00:01] Background Loader: [WME - DLCs.esm] Loading file [00:01] Background Loader: [WME - DLCs.esm] File loaded (CRC32:5092BAC5) [00:01] Background Loader: [WME - DLCs.esm] Start processing [00:01] Background Loader: [WME - DLCs.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [WME - DLCs.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [WME - DLCs.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [WME - DLCs.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [WME - DLCs.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [WME - DLCs.esm] Adding master "Weapon Mod Expansion.esm" [00:01] Background Loader: [WME - DLCs.esm] Header processed. Expecting 256 records [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "TXST" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "CONT" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "STAT" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "CELL" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "IMOD" processed [00:01] Background Loader: [WME - DLCs.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [WME - DLCs.esm] Building FormID index [00:01] Background Loader: [WME - DLCs.esm] FormID index built [00:01] Background Loader: [WME - DLCs.esm] Building string indices [00:01] Background Loader: [WME - DLCs.esm] String indices built [00:01] Background Loader: [WME - DLCs.esm] Processing completed [00:01] Background Loader: loading "Walking_Inertia.esm"... [00:01] Background Loader: [Walking_Inertia.esm] Loading file [00:01] Background Loader: [Walking_Inertia.esm] File loaded (CRC32:BADE3769) [00:01] Background Loader: [Walking_Inertia.esm] Start processing [00:01] Background Loader: [Walking_Inertia.esm] Header processed. Expecting 47 records [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "FLST" processed [00:01] Background Loader: [Walking_Inertia.esm] GRUP Top "PERK" processed [00:01] Background Loader: [Walking_Inertia.esm] Building FormID index [00:01] Background Loader: [Walking_Inertia.esm] FormID index built [00:01] Background Loader: [Walking_Inertia.esm] Building string indices [00:01] Background Loader: [Walking_Inertia.esm] String indices built [00:01] Background Loader: [Walking_Inertia.esm] Processing completed [00:01] Background Loader: loading "oHUD.esm"... [00:01] Background Loader: [oHUD.esm] Loading file [00:01] Background Loader: [oHUD.esm] File loaded (CRC32:52C234BE) [00:01] Background Loader: [oHUD.esm] Start processing [00:01] Background Loader: [oHUD.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [oHUD.esm] Header processed. Expecting 165 records [00:01] Background Loader: [oHUD.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [oHUD.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [oHUD.esm] GRUP Top "MISC" processed [00:01] Background Loader: [oHUD.esm] GRUP Top "QUST" processed [00:01] Background Loader: Skipped Load: Duplicate FormID [01000801] in file [21] oHUD.esm [00:01] Background Loader: [oHUD.esm] GRUP Top "MESG" processed [00:01] Background Loader: [oHUD.esm] Building FormID index [00:01] Background Loader: [oHUD.esm] FormID index built [00:01] Background Loader: [oHUD.esm] Building string indices [00:01] Background Loader: [oHUD.esm] String indices built [00:01] Background Loader: [oHUD.esm] Processing completed [00:01] Background Loader: loading "More Perks.esm"... [00:01] Background Loader: [More Perks.esm] Loading file [00:01] Background Loader: [More Perks.esm] File loaded (CRC32:28CE3B92) [00:01] Background Loader: [More Perks.esm] Start processing [00:01] Background Loader: [More Perks.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [More Perks.esm] Header processed. Expecting 781 records [00:01] Background Loader: [More Perks.esm] GRUP Top "GLOB" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "BOOK" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "MISC" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "CREA" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "CELL" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "DIAL" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "QUST" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "PACK" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "EFSH" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "EXPL" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "FLST" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "PERK" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "MESG" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "RCPE" processed [00:01] Background Loader: [More Perks.esm] GRUP Top "RCCT" processed [00:01] Background Loader: [More Perks.esm] Building FormID index [00:01] Background Loader: [More Perks.esm] FormID index built [00:01] Background Loader: [More Perks.esm] Building string indices [00:01] Background Loader: [More Perks.esm] String indices built [00:01] Background Loader: [More Perks.esm] Processing completed [00:01] Background Loader: loading "Interior Lighting Overhaul - Core.esm"... [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Loading file [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] File loaded (CRC32:2B1102F9) [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Start processing [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "FalloutNV.esm" [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "DeadMoney.esm" [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "HonestHearts.esm" [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "OldWorldBlues.esm" [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Adding master "LonesomeRoad.esm" [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] Header processed. Expecting 13425 records [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "SOUN" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "SCPT" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "QUST" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "IMGS" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "IMAD" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "MESG" processed [00:01] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "LGTM" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "CELL" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] GRUP Top "WRLD" processed [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Building FormID index [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] FormID index built [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Building string indices [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] String indices built [00:02] Background Loader: [Interior Lighting Overhaul - Core.esm] Processing completed [00:02] Background Loader: loading "Interior Lighting Overhaul - L38PS.esm"... [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Loading file [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] File loaded (CRC32:60C4877D) [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Start processing [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Adding master "FalloutNV.esm" [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Adding master "Interior Lighting Overhaul - Core.esm" [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Header processed. Expecting 290 records [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] GRUP Top "CELL" processed [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Building FormID index [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] FormID index built [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Building string indices [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] String indices built [00:02] Background Loader: [Interior Lighting Overhaul - L38PS.esm] Processing completed [00:02] Background Loader: loading "NVMIM.esp"... [00:02] Background Loader: [NVMIM.esp] Loading file [00:02] Background Loader: [NVMIM.esp] File loaded (CRC32:56B648D3) [00:02] Background Loader: [NVMIM.esp] Start processing [00:02] Background Loader: [NVMIM.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NVMIM.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [NVMIM.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [NVMIM.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [NVMIM.esp] Header processed. Expecting 122 records [00:02] Background Loader: [NVMIM.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "MISC" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "STAT" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "CELL" processed [00:02] Background Loader: [NVMIM.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [NVMIM.esp] Building FormID index [00:02] Background Loader: [NVMIM.esp] FormID index built [00:02] Background Loader: [NVMIM.esp] Building string indices [00:02] Background Loader: [NVMIM.esp] String indices built [00:02] Background Loader: [NVMIM.esp] Processing completed [00:02] Background Loader: loading "mil_Add-On.esp"... [00:02] Background Loader: [mil_Add-On.esp] Loading file [00:02] Background Loader: [mil_Add-On.esp] File loaded (CRC32:6EB74B1C) [00:02] Background Loader: [mil_Add-On.esp] Start processing [00:02] Background Loader: [mil_Add-On.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [mil_Add-On.esp] Adding master "mil.esp" [00:02] Background Loader: [mil_Add-On.esp] Header processed. Expecting 404 records [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "CONT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "STAT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "CELL" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "QUST" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "FLST" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "IPCT" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "IPDS" processed [00:02] Background Loader: [mil_Add-On.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [mil_Add-On.esp] Building FormID index [00:02] Background Loader: [mil_Add-On.esp] FormID index built [00:02] Background Loader: [mil_Add-On.esp] Building string indices [00:02] Background Loader: [mil_Add-On.esp] String indices built [00:02] Background Loader: [mil_Add-On.esp] Processing completed [00:02] Background Loader: loading "B42Inertia.esp"... [00:02] Background Loader: [B42Inertia.esp] Loading file [00:02] Background Loader: [B42Inertia.esp] File loaded (CRC32:8F100442) [00:02] Background Loader: [B42Inertia.esp] Start processing [00:02] Background Loader: [B42Inertia.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [B42Inertia.esp] Header processed. Expecting 10 records [00:02] Background Loader: [B42Inertia.esp] GRUP Top "GMST" processed [00:02] Background Loader: [B42Inertia.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [B42Inertia.esp] GRUP Top "QUST" processed [00:02] Background Loader: [B42Inertia.esp] GRUP Top "MESG" processed [00:02] Background Loader: [B42Inertia.esp] Building FormID index [00:02] Background Loader: [B42Inertia.esp] FormID index built [00:02] Background Loader: [B42Inertia.esp] Building string indices [00:02] Background Loader: [B42Inertia.esp] String indices built [00:02] Background Loader: [B42Inertia.esp] Processing completed [00:02] Background Loader: loading "ATMOS Ambient Overhaul - DLC.esp"... [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Loading file [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] File loaded (CRC32:62F1B5F5) [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Start processing [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Adding master "ATMOS Ambient Overhaul.esp" [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Header processed. Expecting 2010 records [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "ASPC" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "TERM" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "CONT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "STAT" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "REGN" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "CELL" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Building FormID index [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] FormID index built [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Building string indices [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] String indices built [00:02] Background Loader: [ATMOS Ambient Overhaul - DLC.esp] Processing completed [00:02] Background Loader: loading "BraveNewWorld-YUP.esp"... [00:02] Background Loader: [BraveNewWorld-YUP.esp] Loading file [00:02] Background Loader: [BraveNewWorld-YUP.esp] File loaded (CRC32:349C03FB) [00:02] Background Loader: [BraveNewWorld-YUP.esp] Start processing [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "YUP - Base Game + All DLC.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Adding master "BraveNewWorld.esm" [00:02] Background Loader: [BraveNewWorld-YUP.esp] Header processed. Expecting 179 records [00:02] Background Loader: [BraveNewWorld-YUP.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [BraveNewWorld-YUP.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [BraveNewWorld-YUP.esp] GRUP Top "MESG" processed [00:02] Background Loader: [BraveNewWorld-YUP.esp] Building FormID index [00:02] Background Loader: [BraveNewWorld-YUP.esp] FormID index built [00:02] Background Loader: [BraveNewWorld-YUP.esp] Building string indices [00:02] Background Loader: [BraveNewWorld-YUP.esp] String indices built [00:02] Background Loader: [BraveNewWorld-YUP.esp] Processing completed [00:02] Background Loader: loading "JSRS.esp"... [00:02] Background Loader: [JSRS.esp] Loading file [00:02] Background Loader: [JSRS.esp] File loaded (CRC32:EB7EC8F2) [00:02] Background Loader: [JSRS.esp] Start processing [00:02] Background Loader: [JSRS.esp] Header processed. Expecting 686 records [00:02] Background Loader: [JSRS.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [JSRS.esp] Building FormID index [00:02] Background Loader: [JSRS.esp] FormID index built [00:02] Background Loader: [JSRS.esp] Building string indices [00:02] Background Loader: [JSRS.esp] String indices built [00:02] Background Loader: [JSRS.esp] Processing completed [00:02] Background Loader: loading "Vanilla UI Plus.esp"... [00:02] Background Loader: [Vanilla UI Plus.esp] Loading file [00:02] Background Loader: [Vanilla UI Plus.esp] File loaded (CRC32:57E716B8) [00:02] Background Loader: [Vanilla UI Plus.esp] Start processing [00:02] Background Loader: [Vanilla UI Plus.esp] Header processed. Expecting 10 records [00:02] Background Loader: [Vanilla UI Plus.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Vanilla UI Plus.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Vanilla UI Plus.esp] Building FormID index [00:02] Background Loader: [Vanilla UI Plus.esp] FormID index built [00:02] Background Loader: [Vanilla UI Plus.esp] Building string indices [00:02] Background Loader: [Vanilla UI Plus.esp] String indices built [00:02] Background Loader: [Vanilla UI Plus.esp] Processing completed [00:02] Background Loader: loading "The Mod Configuration Menu.esp"... [00:02] Background Loader: [The Mod Configuration Menu.esp] Loading file [00:02] Background Loader: [The Mod Configuration Menu.esp] File loaded (CRC32:CCCC88E7) [00:02] Background Loader: [The Mod Configuration Menu.esp] Start processing [00:02] Background Loader: [The Mod Configuration Menu.esp] Header processed. Expecting 56 records [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "CONT" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "CELL" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "QUST" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "FLST" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] GRUP Top "MESG" processed [00:02] Background Loader: [The Mod Configuration Menu.esp] Building FormID index [00:02] Background Loader: [The Mod Configuration Menu.esp] FormID index built [00:02] Background Loader: [The Mod Configuration Menu.esp] Building string indices [00:02] Background Loader: [The Mod Configuration Menu.esp] String indices built [00:02] Background Loader: [The Mod Configuration Menu.esp] Processing completed [00:02] Background Loader: loading "Damage Numbers.esp"... [00:02] Background Loader: [Damage Numbers.esp] Loading file [00:02] Background Loader: [Damage Numbers.esp] File loaded (CRC32:6D59707B) [00:02] Background Loader: [Damage Numbers.esp] Start processing [00:02] Background Loader: [Damage Numbers.esp] Header processed. Expecting 24 records [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "MISC" processed [00:02] Background Loader: [Damage Numbers.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Damage Numbers.esp] Building FormID index [00:02] Background Loader: [Damage Numbers.esp] FormID index built [00:02] Background Loader: [Damage Numbers.esp] Building string indices [00:02] Background Loader: [Damage Numbers.esp] String indices built [00:02] Background Loader: [Damage Numbers.esp] Processing completed [00:02] Background Loader: loading "dD - Enhanced Blood Main NV.esp"... [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Loading file [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] File loaded (CRC32:F952686A) [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Start processing [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Header processed. Expecting 60 records [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "GMST" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "TXST" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "IPCT" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] GRUP Top "IPDS" processed [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Building FormID index [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] FormID index built [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Building string indices [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] String indices built [00:02] Background Loader: [dD - Enhanced Blood Main NV.esp] Processing completed [00:02] Background Loader: loading "DNWeathers.esp"... [00:02] Background Loader: [DNWeathers.esp] Loading file [00:02] Background Loader: [DNWeathers.esp] File loaded (CRC32:324829F1) [00:02] Background Loader: [DNWeathers.esp] Start processing [00:02] Background Loader: [DNWeathers.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [DNWeathers.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [DNWeathers.esp] Header processed. Expecting 460 records [00:02] Background Loader: [DNWeathers.esp] GRUP Top "GMST" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "CLMT" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "REGN" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "QUST" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "IMGS" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "IMAD" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "FLST" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "CELL" processed [00:02] Background Loader: [DNWeathers.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [DNWeathers.esp] Building FormID index [00:02] Background Loader: [DNWeathers.esp] FormID index built [00:02] Background Loader: [DNWeathers.esp] Building string indices [00:02] Background Loader: [DNWeathers.esp] String indices built [00:02] Background Loader: [DNWeathers.esp] Processing completed [00:02] Background Loader: loading "YUP - NPC Fixes (Base Game + All DLC).esp"... [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Loading file [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] File loaded (CRC32:161F2734) [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Start processing [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Adding master "YUP - Base Game + All DLC.esm" [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Header processed. Expecting 679 records [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] GRUP Top "NPC_" processed [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] GRUP Top "LVLN" processed [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Building FormID index [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] FormID index built [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Building string indices [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] String indices built [00:02] Background Loader: [YUP - NPC Fixes (Base Game + All DLC).esp] Processing completed [00:02] Background Loader: loading "Weapons.of.the.New.Millenia.Store.esp"... [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Loading file [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] File loaded (CRC32:58DF9724) [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Start processing [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Adding master "Weapons.of.the.New.Millenia.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Header processed. Expecting 1053 records [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "FACT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "ASPC" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "TERM" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "CREA" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LVLC" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "WTHR" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "REGN" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "NAVI" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "VTYP" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] GRUP Top "LGTM" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Building FormID index [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] FormID index built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Building string indices [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] String indices built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Store.esp] Processing completed [00:02] Background Loader: loading "NVR-NPCs.esp"... [00:02] Background Loader: [NVR-NPCs.esp] Loading file [00:02] Background Loader: [NVR-NPCs.esp] File loaded (CRC32:DEAE3309) [00:02] Background Loader: [NVR-NPCs.esp] Start processing [00:02] Background Loader: [NVR-NPCs.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NVR-NPCs.esp] Adding master "NVR-Strip.esm" [00:02] Background Loader: [NVR-NPCs.esp] Header processed. Expecting 149 records [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "CREA" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [NVR-NPCs.esp] GRUP Top "CSTY" processed [00:02] Background Loader: [NVR-NPCs.esp] Building FormID index [00:02] Background Loader: [NVR-NPCs.esp] FormID index built [00:02] Background Loader: [NVR-NPCs.esp] Building string indices [00:02] Background Loader: [NVR-NPCs.esp] String indices built [00:02] Background Loader: [NVR-NPCs.esp] Processing completed [00:02] Background Loader: loading "Immersive Pickup Sounds FNV Patched.esp"... [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Loading file [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] File loaded (CRC32:17DE17A7) [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Start processing [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Header processed. Expecting 139 records [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Building FormID index [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] FormID index built [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Building string indices [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] String indices built [00:02] Background Loader: [Immersive Pickup Sounds FNV Patched.esp] Processing completed [00:02] Background Loader: loading "EVE FNV - ALL DLC.esp"... [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Loading file [00:02] Background Loader: [EVE FNV - ALL DLC.esp] File loaded (CRC32:36B55774) [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Start processing [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Header processed. Expecting 1021 records [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "TXST" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "CONT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "LIGH" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "MISC" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "STAT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "CREA" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "QUST" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "PACK" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "LSCR" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "EFSH" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "EXPL" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "DEBR" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "FLST" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ADDN" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "IPCT" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "IPDS" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "ARMA" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] GRUP Top "MESG" processed [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Building FormID index [00:02] Background Loader: [EVE FNV - ALL DLC.esp] FormID index built [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Building string indices [00:02] Background Loader: [EVE FNV - ALL DLC.esp] String indices built [00:02] Background Loader: [EVE FNV - ALL DLC.esp] Processing completed [00:02] Background Loader: loading "FOVSlider.esp"... [00:02] Background Loader: [FOVSlider.esp] Loading file [00:02] Background Loader: [FOVSlider.esp] File loaded (CRC32:8622FE9B) [00:02] Background Loader: [FOVSlider.esp] Start processing [00:02] Background Loader: [FOVSlider.esp] Header processed. Expecting 17 records [00:02] Background Loader: [FOVSlider.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "MISC" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "QUST" processed [00:02] Background Loader: [FOVSlider.esp] GRUP Top "MESG" processed [00:02] Background Loader: [FOVSlider.esp] Building FormID index [00:02] Background Loader: [FOVSlider.esp] FormID index built [00:02] Background Loader: [FOVSlider.esp] Building string indices [00:02] Background Loader: [FOVSlider.esp] String indices built [00:02] Background Loader: [FOVSlider.esp] Processing completed [00:02] Background Loader: loading "Interior Rain.esp"... [00:02] Background Loader: [Interior Rain.esp] Loading file [00:02] Background Loader: [Interior Rain.esp] File loaded (CRC32:D24534F5) [00:02] Background Loader: [Interior Rain.esp] Start processing [00:02] Background Loader: [Interior Rain.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Interior Rain.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [Interior Rain.esp] Header processed. Expecting 9 records [00:02] Background Loader: [Interior Rain.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Interior Rain.esp] GRUP Top "REGN" processed [00:02] Background Loader: [Interior Rain.esp] Building FormID index [00:02] Background Loader: [Interior Rain.esp] FormID index built [00:02] Background Loader: [Interior Rain.esp] Building string indices [00:02] Background Loader: [Interior Rain.esp] String indices built [00:02] Background Loader: [Interior Rain.esp] Processing completed [00:02] Background Loader: loading "S6S Perks.esp"... [00:02] Background Loader: [S6S Perks.esp] Loading file [00:02] Background Loader: [S6S Perks.esp] File loaded (CRC32:3344C586) [00:02] Background Loader: [S6S Perks.esp] Start processing [00:02] Background Loader: [S6S Perks.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [S6S Perks.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [S6S Perks.esp] Header processed. Expecting 285 records [00:02] Background Loader: [S6S Perks.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "AMMO" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "QUST" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "FLST" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "PERK" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [S6S Perks.esp] GRUP Top "CHAL" processed [00:02] Background Loader: [S6S Perks.esp] Building FormID index [00:02] Background Loader: [S6S Perks.esp] FormID index built [00:02] Background Loader: [S6S Perks.esp] Building string indices [00:02] Background Loader: [S6S Perks.esp] String indices built [00:02] Background Loader: [S6S Perks.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Gun Runners' Arsenal (Rebalance).esp"... [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Loading file [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] File loaded (CRC32:A0368AA6) [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Start processing [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Header processed. Expecting 27 records [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "EXPL" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Building FormID index [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] FormID index built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Building string indices [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] String indices built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal (Rebalance).esp] Processing completed [00:02] Background Loader: loading "Project Nevada - WME.esp"... [00:02] Background Loader: [Project Nevada - WME.esp] Loading file [00:02] Background Loader: [Project Nevada - WME.esp] File loaded (CRC32:BC51B676) [00:02] Background Loader: [Project Nevada - WME.esp] Start processing [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "Project Nevada - Equipment.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Adding master "Weapon Mod Expansion.esm" [00:02] Background Loader: [Project Nevada - WME.esp] Header processed. Expecting 215 records [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "TXST" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "LVLI" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - WME.esp] GRUP Top "IMOD" processed [00:02] Background Loader: [Project Nevada - WME.esp] Building FormID index [00:02] Background Loader: [Project Nevada - WME.esp] FormID index built [00:02] Background Loader: [Project Nevada - WME.esp] Building string indices [00:02] Background Loader: [Project Nevada - WME.esp] String indices built [00:02] Background Loader: [Project Nevada - WME.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - EVE All DLC.esp"... [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Loading file [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] File loaded (CRC32:84EE1AF7) [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Start processing [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "Project Nevada - Equipment.esm" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Adding master "EVE FNV - ALL DLC.esp" [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Header processed. Expecting 35 records [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "TXST" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "STAT" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Building FormID index [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] FormID index built [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Building string indices [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] String indices built [00:02] Background Loader: [Project Nevada - EVE All DLC.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Lonesome Road.esp"... [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Loading file [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] File loaded (CRC32:833E810B) [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Start processing [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Header processed. Expecting 20 records [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] FormID index built [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Building string indices [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] String indices built [00:02] Background Loader: [Project Nevada - Lonesome Road.esp] Processing completed [00:02] Background Loader: loading "NVR-Version_10.esp"... [00:02] Background Loader: [NVR-Version_10.esp] Loading file [00:02] Background Loader: [NVR-Version_10.esp] File loaded (CRC32:8AFECB3C) [00:02] Background Loader: [NVR-Version_10.esp] Start processing [00:02] Background Loader: [NVR-Version_10.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [NVR-Version_10.esp] Adding master "NVR-Strip.esm" [00:02] Background Loader: [NVR-Version_10.esp] Header processed. Expecting 7580 records [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "FACT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "CONT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "DOOR" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "MISC" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "STAT" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "FURN" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "CREA" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "KEYM" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "ALCH" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "NAVI" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background 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[00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [00:02] Background Loader: ) was injected into NVR-Strip.esm> [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "QUST" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "PACK" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "LSCR" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [NVR-Version_10.esp] GRUP Top "MESG" processed [00:02] Background Loader: [NVR-Version_10.esp] Building FormID index [00:02] Background Loader: [NVR-Version_10.esp] FormID index built [00:02] Background Loader: [NVR-Version_10.esp] Building string indices [00:02] Background Loader: [NVR-Version_10.esp] String indices built [00:02] Background Loader: [NVR-Version_10.esp] Processing completed [00:02] Background Loader: loading "QwibNewBackpacks.esp"... [00:02] Background Loader: [QwibNewBackpacks.esp] Loading file [00:02] Background Loader: [QwibNewBackpacks.esp] File loaded (CRC32:7472F00E) [00:02] Background Loader: [QwibNewBackpacks.esp] Start processing [00:02] Background Loader: [QwibNewBackpacks.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [QwibNewBackpacks.esp] Header processed. Expecting 115 records [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "CELL" processed [00:02] Background Loader: [QwibNewBackpacks.esp] GRUP Top "WRLD" processed [00:02] Background Loader: [QwibNewBackpacks.esp] Building FormID index [00:02] Background Loader: [QwibNewBackpacks.esp] FormID index built [00:02] Background Loader: [QwibNewBackpacks.esp] Building string indices [00:02] Background Loader: [QwibNewBackpacks.esp] String indices built [00:02] Background Loader: [QwibNewBackpacks.esp] Processing completed [00:02] Background Loader: loading "VNV LOD Plugins.esp"... [00:02] Background Loader: [VNV LOD Plugins.esp] Loading file [00:02] Background Loader: [VNV LOD Plugins.esp] File loaded (CRC32:2713D72C) [00:02] Background Loader: [VNV LOD Plugins.esp] Start processing [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Adding master "LonesomeRoad.esm" [00:02] Background Loader: [VNV LOD Plugins.esp] Header processed. Expecting 992 records [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "ACTI" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "STAT" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "SCOL" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "MSTT" processed [00:02] Background Loader: [VNV LOD Plugins.esp] GRUP Top "TREE" processed [00:02] Background Loader: [VNV LOD Plugins.esp] Building FormID index [00:02] Background Loader: [VNV LOD Plugins.esp] FormID index built [00:02] Background Loader: [VNV LOD Plugins.esp] Building string indices [00:02] Background Loader: [VNV LOD Plugins.esp] String indices built [00:02] Background Loader: [VNV LOD Plugins.esp] Processing completed [00:02] Background Loader: loading "Weapons.of.the.New.Millenia.Leveled.Lists.esp"... [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Loading file [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] File loaded (CRC32:9F432E09) [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Start processing [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Adding master "Weapons.of.the.New.Millenia.esm" [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Header processed. Expecting 4 records [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Building FormID index [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] FormID index built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Building string indices [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] String indices built [00:02] Background Loader: [Weapons.of.the.New.Millenia.Leveled.Lists.esp] Processing completed [00:02] Background Loader: loading "Project Reality Footsteps.esp"... [00:02] Background Loader: [Project Reality Footsteps.esp] Loading file [00:02] Background Loader: [Project Reality Footsteps.esp] File loaded (CRC32:ECDEA43F) [00:02] Background Loader: [Project Reality Footsteps.esp] Start processing [00:02] Background Loader: [Project Reality Footsteps.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Reality Footsteps.esp] Header processed. Expecting 86 records [00:02] Background Loader: [Project Reality Footsteps.esp] GRUP Top "SOUN" processed [00:02] Background Loader: [Project Reality Footsteps.esp] Building FormID index [00:02] Background Loader: [Project Reality Footsteps.esp] FormID index built [00:02] Background Loader: [Project Reality Footsteps.esp] Building string indices [00:02] Background Loader: [Project Reality Footsteps.esp] String indices built [00:02] Background Loader: [Project Reality Footsteps.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Dead Money (Rebalance).esp"... [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Loading file [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] File loaded (CRC32:A66A29E4) [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Start processing [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Adding master "Project Nevada - Rebalance.esp" [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Header processed. Expecting 29 records [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "ALCH" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Building FormID index [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] FormID index built [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Building string indices [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] String indices built [00:02] Background Loader: [Project Nevada - Dead Money (Rebalance).esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Dead Money.esp"... [00:02] Background Loader: [Project Nevada - Dead Money.esp] Loading file [00:02] Background Loader: [Project Nevada - Dead Money.esp] File loaded (CRC32:4D7923AF) [00:02] Background Loader: [Project Nevada - Dead Money.esp] Start processing [00:02] Background Loader: [Project Nevada - Dead Money.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Dead Money.esp] Adding master "DeadMoney.esm" [00:02] Background Loader: [Project Nevada - Dead Money.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Dead Money.esp] Header processed. Expecting 9 records [00:02] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Dead Money.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Dead Money.esp] FormID index built [00:02] Background Loader: [Project Nevada - Dead Money.esp] Building string indices [00:02] Background Loader: [Project Nevada - Dead Money.esp] String indices built [00:02] Background Loader: [Project Nevada - Dead Money.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Gun Runners' Arsenal.esp"... [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Loading file [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] File loaded (CRC32:B8B0388F) [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Start processing [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "GunRunnersArsenal.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Header processed. Expecting 12 records [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "WEAP" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "PROJ" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] FormID index built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Building string indices [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] String indices built [00:02] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Honest Hearts.esp"... [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Loading file [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] File loaded (CRC32:E6D45D29) [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Start processing [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "HonestHearts.esm" [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Header processed. Expecting 9 records [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] FormID index built [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Building string indices [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] String indices built [00:02] Background Loader: [Project Nevada - Honest Hearts.esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Old World Blues (No Cyberware).esp"... [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Loading file [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] File loaded (CRC32:A2C10055) [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Start processing [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Header processed. Expecting 29 records [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "SPEL" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "PERK" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] GRUP Top "MESG" processed [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Building FormID index [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] FormID index built [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Building string indices [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] String indices built [00:02] Background Loader: [Project Nevada - Old World Blues (No Cyberware).esp] Processing completed [00:02] Background Loader: loading "Project Nevada - Old World Blues.esp"... [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Loading file [00:02] Background Loader: [Project Nevada - Old World Blues.esp] File loaded (CRC32:F61652C7) [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Start processing [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "OldWorldBlues.esm" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "Project Nevada - Core.esm" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "Project Nevada - Cyberware.esp" [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Header processed. Expecting 111 records [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "GLOB" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MGEF" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "ENCH" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "SPEL" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "ARMO" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "CONT" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MISC" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "NOTE" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "CELL" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "QUST" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "FLST" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "PERK" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MESG" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "RCPE" processed [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Building FormID index [00:02] Background Loader: [Project Nevada - Old World Blues.esp] FormID index built [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Building string indices [00:02] Background Loader: [Project Nevada - Old World Blues.esp] String indices built [00:02] Background Loader: [Project Nevada - Old World Blues.esp] Processing completed [00:02] Background Loader: loading "Uncut Wasteland.esp"... [00:02] Background Loader: [Uncut Wasteland.esp] Loading file [00:02] Background Loader: [Uncut Wasteland.esp] File loaded (CRC32:62AA55C6) [00:02] Background Loader: [Uncut Wasteland.esp] Start processing [00:02] Background Loader: [Uncut Wasteland.esp] Adding master "FalloutNV.esm" [00:02] Background Loader: [Uncut Wasteland.esp] Header processed. Expecting 3891 records [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "SCPT" processed [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "NPC_" processed [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "DIAL" processed [00:02] Background Loader: [Uncut Wasteland.esp] GRUP Top "PACK" processed [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: [00:02] Background Loader: 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