Paste Dyukd

Submitted on 8 March 2019 at 13:55 UTC
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New Paste 1 (text)

This is example how permissions, what which permissions do, and what is setted by default (true or false) permissions with * are parent or boss permissions which means it gives few permissions with only one
 
permissions:
  creativesecurity.*:
    description: Assign all permissions
    default: op
    children:
      creativesecurity.bypass.*: true
      creativesecurity.cmd.*: true
      creativesecurity.creative.attack.creative: true
      creativesecurity.blockinfo: true

  creativesecurity.creative.attack.creative:
    descriptions: Allows players in creative mode to attack entities spawned in creative mode
    default: false

  creativesecurity.bypass.*:
    description: Allows to do everything in creative mode
    default: false
    children:
      creativesecurity.bypass.inventory.*: true
      creativesecurity.bypass.action.*: true
      creativesecurity.bypass.damage.*: true
      creativesecurity.bypass.break.*: true
      creativesecurity.bypass.modify.mobspawner: true
      creativesecurity.bypass.modify.mobspawnersurvival: true
      creativesecurity.bypass.craft.*: true
      creativesecurity.bypass.delay.*: true
      creativesecurity.bypass.use.*: true

  creativesecurity.bypass.break.*:
    description: Allows creative players to break blocks and non-creative players to break everything placed on creative mode
    default: false
    children:
      creativesecurity.bypass.break.bedrock: true
      creativesecurity.bypass.break.block: true
      creativesecurity.bypass.break.vehicle: true
      creativesecurity.bypass.break.hanging: true
      creativesecurity.bypass.break.hangingsurvival: true
      creativesecurity.bypass.break.farmland: true
      creativesecurity.bypass.break.armorstand: true

  creativesecurity.bypass.delay.*:
    description: Allows players to bypass all extra delays
    default: false
    children:
      creativesecurity.bypass.delay.creative.*: true
      creativesecurity.bypass.delay.survival.*: true

  creativesecurity.bypass.delay.creative.*:
    description: Allows players to bypass all extra delays for creative mode
    default: false
    children:
      creativesecurity.bypass.delay.creative.enderpearl: true

  creativesecurity.bypass.delay.survival.*:
    description: Allows players to bypass all extra delays for non-creative mode
    default: false
    children:
      creativesecurity.bypass.delay.survival.enderpearl: true

  creativesecurity.blockinfo:
    description: Allows players to view who placed a creative block in the world while sneaking and right clicking with an spectral arrow in the main hand
    default: false

  creativesecurity.bypass.delay.creative.enderpearl:
    description: Allows players to use ender pearls in creative mode without extra delays
    default: false

  creativesecurity.bypass.delay.survival.enderpearl:
    description: Allows players to use ender pearls in non-creative mode without extra delays
    default: false

  creativesecurity.bypass.break.armorstand:
    description: Allows players in non-creative mode to break and/or modify items stored in armor stands which were placed in creative mode.
    default: false
  creativesecurity.bypass.break.bedrock:
    description: Allows players in creative mode to break bedrocks
    default: false
  creativesecurity.bypass.break.block:
    description: Allows players in non-creative mode to break blocks which was placed by a player in creative mode
    default: false
  creativesecurity.bypass.break.vehicle:
    description: Allows players in non-creative mode to break vehicles which was placed by a player in creative mode
    default: false
  creativesecurity.bypass.break.hanging:
    description: Allows players in non-creative mode to break or change hanging entities which was placed by a player in creative mode
    default: false
  creativesecurity.bypass.break.hangingsurvival:
    description: Allows players in creative mode to break or change item frames which was placed by players outside the creative mode
    default: false
  creativesecurity.bypass.break.farmland:
    description: Allows players in creative mode to destroy farmlands jumping on it
    default: false

  creativesecurity.bypass.craft.*:
    description: Allows players to use creative itens on all crafting/processing GUIs
    default: false
    children:
      creativesecurity.bypass.craft.matrix: true
      creativesecurity.bypass.craft.anvil: true
      creativesecurity.bypass.craft.enchant: true

  creativesecurity.bypass.craft.matrix:
    description: Allows players to use creative itens on crafting matrixes (3x3 on workbenchs and 2x2 matrix on player inventory)
    default: false
  creativesecurity.bypass.craft.anvil:
    description: Allows players to use creative itens on anvils
    default: false
  creativesecurity.bypass.craft.enchant:
    description: Allows players to use creative itens on enchantment table
    default: false


  creativesecurity.bypass.use.*:
    description: Allows to use every item in creative mode
    default: false
    children:
      creativesecurity.bypass.use.enderpearl: true
      creativesecurity.bypass.use.eyeofender: true
      creativesecurity.bypass.use.snowball: true
      creativesecurity.bypass.use.monsteregg: true
      creativesecurity.bypass.use.flintsteal: true
      creativesecurity.bypass.use.expbottle: true
      creativesecurity.bypass.use.egg: true
      creativesecurity.bypass.use.potion: true
      creativesecurity.bypass.use.bow: true
      creativesecurity.bypass.use.marked: true
      creativesecurity.bypass.use.fishingrod: true
      creativesecurity.bypass.use.furnaceminecart: true
      creativesecurity.bypass.use.totem: true
      creativesecurity.bypass.use.markedblock: true
      creativesecurity.bypass.use.blockedanvilitem: true
      creativesecurity.bypass.use.blockedcreative: true
      creativesecurity.bypass.use.creativeentity: true

  creativesecurity.bypass.use.creativeentity:
    description: Allows players in non-creative game mode to interact with an entity marked as creative
    default: false
  creativesecurity.bypass.use.blockedcreative:
    description: Allows to use (right/left click blocks, air or entities) an item in creative mode which has been configured to be blocked in the configuration file
    default: false
  creativesecurity.bypass.use.blockedanvilitem:
    description: Allows to use on anvil an item which has been blocked from usage there
    default: false
  creativesecurity.bypass.use.markedblock:
    description: Allows to use machine blocks which were spawned in creative mode
    default: false
  creativesecurity.bypass.use.totem:
    description: Allows players to survive while holding a creative totem of undying on death
    default: false
  creativesecurity.bypass.use.enderpearl:
    description: Allows players to use ender pearls in creative mode
    default: false
  creativesecurity.bypass.use.eyeofender:
    description: Allows players to use eye of enders in creative mode
    default: false
  creativesecurity.bypass.use.snowball:
    description: Allows players to use snowballs in creative mode
    default: false
  creativesecurity.bypass.use.monsteregg:
    description: Allows players to use monster eggs in creative mode
    default: false
  creativesecurity.bypass.use.flintsteal:
    description: Allows players to use flint and steal in creative mode
    default: false
  creativesecurity.bypass.use.expbottle:
    description: Allows players to use experience bottle in creative mode
    default: false
  creativesecurity.bypass.use.egg:
    description: Allows players to use chicken eggs in creative mode
    default: false
  creativesecurity.bypass.use.potion:
    description: Allows players to use potions, splash potions and lingering potions in creative mode
    default: false
  creativesecurity.bypass.use.bow:
    description: Allows players to use bows in creative mode
    default: false
  creativesecurity.bypass.use.fishingrod:
    description: Allows players in creative mode to use fishing rods
    default: false
  creativesecurity.bypass.use.furnaceminecart:
    description: Allows players in creative mode to interact with furnace minecarts
    default: false

  creativesecurity.bypass.modify.mobspawner:
    description: Allows players in creative mode to change mob spawners with spawn eggs
    default: false

  creativesecurity.bypass.modify.mobspawnersurvival:
    description: Allows players in non-creative mode to change mob spawners with spawn eggs
    default: false

  creativesecurity.bypass.damage.*:
    description: Allows to damage all entities in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.animal.*: true
      creativesecurity.bypass.damage.boss.*: true
      creativesecurity.bypass.damage.mob.*: true
      creativesecurity.bypass.damage.golem.*: true
      creativesecurity.bypass.damage.structure.*: true
      creativesecurity.bypass.damage.villager: true
      creativesecurity.bypass.damage.player: true

  creativesecurity.bypass.damage.animal.*:
    description: Allows to damage all animals in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.animal.horse.*: true
      creativesecurity.bypass.damage.animal.cow.*: true
      creativesecurity.bypass.damage.animal.pig: true
      creativesecurity.bypass.damage.animal.sheep: true
      creativesecurity.bypass.damage.animal.chicken: true
      creativesecurity.bypass.damage.animal.squid: true
      creativesecurity.bypass.damage.animal.wolf: true
      creativesecurity.bypass.damage.animal.rabbit: true
      creativesecurity.bypass.damage.animal.bear: true
      creativesecurity.bypass.damage.animal.llama: true
      creativesecurity.bypass.damage.animal.parrot: true
      creativesecurity.bypass.damage.animal.bat: true
      creativesecurity.bypass.damage.animal.ocelot: true

  creativesecurity.bypass.damage.animal.cow.*:
    description: Allows to damage all cows in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.animal.cow: true
      creativesecurity.bypass.damage.animal.cow.mushroom: true

  creativesecurity.bypass.damage.animal.horse.*:
    description: Allows to damage all horses in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.animal.horse.donkey: true
      creativesecurity.bypass.damage.animal.horse.mule: true
      creativesecurity.bypass.damage.animal.horse: true

  creativesecurity.bypass.damage.animal.horse.donkey:
    description: Allows to damage donkeys in creative mode
    default: false
  creativesecurity.bypass.damage.animal.horse.mule:
    description: Allows to damage mules in creative mode
    default: false
  creativesecurity.bypass.damage.animal.horse:
    description: Allows to damage horses in creative mode
    default: false
  creativesecurity.bypass.damage.animal.cow:
    description: Allows to damage cows in creative mode
    default: false
  creativesecurity.bypass.damage.animal.cow.mushroom:
    description: Allows to damage mushroom cows in creative mode
    default: false
  creativesecurity.bypass.damage.animal.pig:
    description: Allows to damage pigs in creative mode
    default: false
  creativesecurity.bypass.damage.animal.sheep:
    description: Allows to damage sheeps in creative mode
    default: false
  creativesecurity.bypass.damage.animal.chicken:
    description: Allows to damage chickens in creative mode
    default: false
  creativesecurity.bypass.damage.animal.squid:
    description: Allows to damage squids in creative mode
    default: false
  creativesecurity.bypass.damage.animal.wolf:
    description: Allows to damage wolfs in creative mode
    default: false
  creativesecurity.bypass.damage.animal.rabbit:
    description: Allows to damage rabbits in creative mode
    default: false
  creativesecurity.bypass.damage.animal.bear:
    description: Allows to damage bears in creative mode
    default: false
  creativesecurity.bypass.damage.animal.llama:
    description: Allows to damage llamas in creative mode
    default: false
  creativesecurity.bypass.damage.animal.parrot:
    description: Allows to damage parrots in creative mode
    default: false
  creativesecurity.bypass.damage.animal.bat:
    description: Allows to damage bats in creative mode
    default: false
  creativesecurity.bypass.damage.animal.ocelot:
    description: Allows to damage ocelots in creative mode
    default: false

  creativesecurity.bypass.damage.boss.*:
    description: Allows to damage all bosses in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.boss.elderguardian: true
      creativesecurity.bypass.damage.boss.evoker: true
      creativesecurity.bypass.damage.boss.illusioner: true
      creativesecurity.bypass.damage.boss.dragon: true
      creativesecurity.bypass.damage.boss.giant: true
      creativesecurity.bypass.damage.mob.wither: true

  creativesecurity.bypass.damage.boss.elderguardian:
    description: Allows to damage elder guardians in creative mode
    default: true
  creativesecurity.bypass.damage.boss.evoker:
    description: Allows to damage evokers in creative mode
    default: true
  creativesecurity.bypass.damage.boss.illusioner:
    description: Allows to damage illusioners in creative mode
    default: true
  creativesecurity.bypass.damage.boss.dragon:
    description: Allows to damage ender dragons in creative mode
    default: true
  creativesecurity.bypass.damage.boss.giant:
    description: Allows to damage giants in creative mode
    default: true
  creativesecurity.bypass.damage.boss.wither:
    description: Allows to damage withers in creative mode
    default: true

  creativesecurity.bypass.damage.mob.skeleton.*:
    description: Allows to damage all skeletons in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.mob.skeleton: true
      creativesecurity.bypass.damage.mob.skeleton.wither: true
      creativesecurity.bypass.damage.mob.skeleton.stray: true

  creativesecurity.bypass.damage.mob.zombie.*:
    description: Allows to damage all zombies in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.mob.zombie: true
      creativesecurity.bypass.damage.mob.zombie.husk: true
      creativesecurity.bypass.damage.mob.zombie.villager: true
      creativesecurity.bypass.damage.mob.zombie.pigman: true

  creativesecurity.bypass.damage.mob.shulker.*:
    description: Allows to damage shulkers and its projectile in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.mob.shulker: true
      creativesecurity.bypass.damage.mob.shulker.bullet: true

  creativesecurity.bypass.damage.mob.horse.*:
    description: Allow to damage all undead horses in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.mob.horse.skeleton: true
      creativesecurity.bypass.damage.mob.horse.zombie: true

  creativesecurity.bypass.damage.mob.spider.*:
    description: Allows to damage all spiders in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.mob.spider: true
      creativesecurity.bypass.damage.mob.spider.cave: true

  creativesecurity.bypass.damage.mob.*:
    description: Allows to damage all monsters in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.mob.guardian: true
      creativesecurity.bypass.damage.mob.skeleton.*: true
      creativesecurity.bypass.damage.mob.zombie.*: true
      creativesecurity.bypass.damage.mob.shulker.*: true
      creativesecurity.bypass.damage.mob.horse.*: true
      creativesecurity.bypass.damage.mob.vex: true
      creativesecurity.bypass.damage.mob.vindicator: true
      creativesecurity.bypass.damage.mob.creeper: true
      creativesecurity.bypass.damage.mob.spider.*: true
      creativesecurity.bypass.damage.mob.slime: true
      creativesecurity.bypass.damage.mob.ghast: true
      creativesecurity.bypass.damage.mob.enderman: true
      creativesecurity.bypass.damage.mob.silverfish: true
      creativesecurity.bypass.damage.mob.blaze: true
      creativesecurity.bypass.damage.mob.magmacube: true
      creativesecurity.bypass.damage.mob.witch: true

  creativesecurity.bypass.damage.mob.guardian:
    description: Allows to damage guardians in creative mode
    default: false
  creativesecurity.bypass.damage.mob.skeleton:
    description: Allows to damage skeletons in creative mode
    default: false
  creativesecurity.bypass.damage.mob.skeleton.wither:
    description: Allows to damage wither skeletons in creative mode
    default: false
  creativesecurity.bypass.damage.mob.skeleton.stray:
    description: Allows to damage strays in creative mode
    default: false
  creativesecurity.bypass.damage.mob.zombie:
    description: Allows to damage zombies in creative mode
    default: false
  creativesecurity.bypass.damage.mob.zombie.husk:
    description: Allows to damage husks in creative mode
    default: false
  creativesecurity.bypass.damage.mob.zombie.villager:
    description: Allows to damage zombie villagers in creative mode
    default: false
  creativesecurity.bypass.damage.mob.zombie.pigman:
    description: Allows to damage zombie pigmans in creative mode
    default: false
  creativesecurity.bypass.damage.mob.shulker.bullet:
    description: Allows to damage shulker bullets in creative mode
    default: false
  creativesecurity.bypass.damage.mob.shulker:
    description: Allows to damage shulkers in creative mode
    default: false
  creativesecurity.bypass.damage.mob.horse.skeleton:
    description: Allows to damage skeleton horsoes in creative mode
    default: false
  creativesecurity.bypass.damage.mob.horse.zombie:
    description: Allows to damage zombie horses in creative mode
    default: false
  creativesecurity.bypass.damage.mob.vex:
    description: Allows to damage vexes in creative mode
    default: false
  creativesecurity.bypass.damage.mob.vindicator:
    description: Allows to damage vindicators in creative mode
    default: false
  creativesecurity.bypass.damage.mob.creeper:
    description: Allows to damage creepers in creative mode
    default: false
  creativesecurity.bypass.damage.mob.spider:
    description: Allows to damage normal spiders in creative mode
    default: false
  creativesecurity.bypass.damage.mob.spider.cave:
    description: Allows to damage cave spiders in creative mode
    default: false
  creativesecurity.bypass.damage.mob.slime:
    description: Allows to damage slimes in creative mode
    default: false
  creativesecurity.bypass.damage.mob.ghast:
    description: Allows to damage ghasts in creative mode
    default: false
  creativesecurity.bypass.damage.mob.enderman:
    description: Allows to damage endermans in creative mode
    default: false
  creativesecurity.bypass.damage.mob.silverfish:
    description: Allows to damage silverfishes in creative mode
    default: false
  creativesecurity.bypass.damage.mob.blaze:
    description: Allows to damage blazes in creative mode
    default: false
  creativesecurity.bypass.damage.mob.magmacube:
    description: Allows to damage magma cubes in creative mode
    default: false
  creativesecurity.bypass.damage.mob.witch:
    description: Allows to damage witches in creative mode
    default: false
  creativesecurity.bypass.damage.mob.endermite:
    description: Allows to damage endermites in creative mode
    default: false
  creativesecurity.bypass.damage.golem.snowman:
    description: Allows to damage snowman in creative mode
    default: false
  creativesecurity.bypass.damage.golem.iron:
    description: Allows to damage iron golems in creative mode
    default: false
  creativesecurity.bypass.damage.structure.endercrystal:
    description: Allows to damage ender crystals in creative mode
    default: false
  creativesecurity.bypass.damage.structure.armorstand:
    description: Allows to damage armor stands in creative mode
    default: false
  creativesecurity.bypass.damage.villager:
    description: Allows to damage villagers in creative mode
    default: false
  creativesecurity.bypass.damage.player:
    description: Allows to damage other players in creative mode
    default: false

  creativesecurity.bypass.damage.structure.*:
    description: Allows to damage structural entities like armor stands and paintings in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.structure.endercrystal: true
      creativesecurity.bypass.damage.structure.armorstand: true

  creativesecurity.bypass.damage.golem.*:
    description: Allows to damage golems in creative mode
    default: false
    children:
      creativesecurity.bypass.damage.golem.snowman: true
      creativesecurity.bypass.damage.golem.iron: true

  creativesecurity.bypass.action.*:
    description: Allows to execute all banned actions in creative mode
    default: false
    children:
      creativesecurity.bypass.action.drop: true
      creativesecurity.bypass.action.pickup: true
      creativesecurity.bypass.action.pickupsurvival: true
      creativesecurity.bypass.action.feed: true
      creativesecurity.bypass.action.feedzombie: true
      creativesecurity.bypass.action.saddle: true
      creativesecurity.bypass.action.spawncreativeblocked: true
      creativesecurity.bypass.action.leash: true
      creativesecurity.bypass.action.milk: true
      creativesecurity.bypass.action.mooshroom: true
      creativesecurity.bypass.action.shearsheep: true
      creativesecurity.bypass.action.shearsnowman: true
      creativesecurity.bypass.action.applynametag: true
      creativesecurity.bypass.action.createmob: true
      creativesecurity.bypass.action.bonemeal: true
      creativesecurity.bypass.action.plant: true
      creativesecurity.bypass.action.placemobspawner: true
      creativesecurity.bypass.action.placesilverfishblock: true


  creativesecurity.bypass.inventory.*:
    description: Alloes to open all inventories in creative mode
    default: false
    children:
      creativesecurity.bypass.inventory.doublechest: true
      creativesecurity.bypass.inventory.chest: true
      creativesecurity.bypass.inventory.dispenser: true
      creativesecurity.bypass.inventory.furnace: true
      creativesecurity.bypass.inventory.workbench: true
      creativesecurity.bypass.inventory.enchanting: true
      creativesecurity.bypass.inventory.villager: true
      creativesecurity.bypass.inventory.enderchest: true
      creativesecurity.bypass.inventory.anvil: true
      creativesecurity.bypass.inventory.beacon: true
      creativesecurity.bypass.inventory.hopper: true
      creativesecurity.bypass.inventory.shulkerbox: true
      creativesecurity.bypass.inventory.mule: true
      creativesecurity.bypass.inventory.donkey: true
      creativesecurity.bypass.inventory.horse: true
      creativesecurity.bypass.inventory.storageminecart: true
      creativesecurity.bypass.inventory.hopperminecart: true
      creativesecurity.bypass.inventory.armorstand: true
      creativesecurity.bypass.inventory.itemframe.survival: true
      creativesecurity.bypass.inventory.itemframe.creative: true

  creativesecurity.bypass.action.placemobspawner:
    description: Allows players in creative mode to place mob spawners
    default: false
  creativesecurity.bypass.action.placesilverfishblock:
    description: Allows players in creative mode to place monster eggs block, which spawns silverfish when it is broken
    default: false

  creativesecurity.bypass.action.drop:
    description: Allows to drop itens in creative mode
    default: false
  creativesecurity.bypass.action.pickup:
    description: Allows to pickup itens in creative mode
    default: false
  creativesecurity.bypass.action.pickupsurvival:
    description: Allows to pickup creative items in non-creative mode
    default: false
  creativesecurity.bypass.action.feed:
    description: Allows creative players to feed animals
    default: false
  creativesecurity.bypass.action.feedzombie:
    description: Allows creative players to feed zombies with golden apple
    default: false
  creativesecurity.bypass.action.saddle:
    description: Allows creative players to saddle pigs
    default: false
  creativesecurity.bypass.action.spawncreativeblocked:
    description: Allows creative players to spawn items in creative mode which are marked as blocked from creative spawn in the config file
    default: false
  creativesecurity.bypass.action.leash:
    description: Allows creative players to leash entities
    default: false
  creativesecurity.bypass.action.milk:
    description: Allows players in creative mode to collect milk from cows
    default: false
  creativesecurity.bypass.action.mooshroom:
    description: Allows players in creative mode to collect musroom soap from mushroom cows
    default: false
  creativesecurity.bypass.action.shearsheep:
    description: Allows players in creative mode to collect wool from sheeps
    default: false
  creativesecurity.bypass.action.shearsnowman:
    description: Allows players in creative mode to remove the pumpkin from snowmans
    default: false
  creativesecurity.bypass.action.applynametag:
    description: Allows players in creative mode to apply name tags to entities
    default: false
  creativesecurity.bypass.action.createmob:
    description: Allows players in creative mode to create mobs which formed by blocks
    default: false
  creativesecurity.bypass.action.bonemeal:
    description: Allows to apply bone meal in creative mode
    default: false
  creativesecurity.bypass.action.plant:
    description: Allows to plant in creative mode
    default: false

  creativesecurity.bypass.inventory.itemframe.survival:
    description: Allows players in creative mode to change/break item frames placed in non-creative mode
    default: false
  creativesecurity.bypass.inventory.itemframe.creative:
    description: Allows players in non-creative mode to change/break item frams placed in creative mode
    default: false
  creativesecurity.bypass.inventory.armorstand:
    description: Allows players in creative mode to break and/or modify the items stored in armor stands which were placed in non-creative mode
    default: false
  creativesecurity.bypass.inventory.doublechest:
    description: Allows to open double chests in creative mode
    default: false
  creativesecurity.bypass.inventory.chest:
    description: Allows to open single chests in creative mode
    default: false
  creativesecurity.bypass.inventory.dispenser:
    description: Allows to open dispensers in creative mode
    default: false
  creativesecurity.bypass.inventory.furnace:
    description: Allows to open furnaces in creative mode
    default: false
  creativesecurity.bypass.inventory.workbench:
    description: Allows to open crafting tables in creative mode
    default: false
  creativesecurity.bypass.inventory.enchanting:
    description: Allows to open enchanting tables in creative mode
    default: false
  creativesecurity.bypass.inventory.villager:
    description: Allows to trade with villagers in creative mode
    default: false
  creativesecurity.bypass.inventory.enderchest:
    description: Allows to open ender chests in creative mode
    default: false
  creativesecurity.bypass.inventory.anvil:
    description: Allows to open anvils in creative mode
    default: false
  creativesecurity.bypass.inventory.beacon:
    description: Allows to open beacons in creative mode
    default: false
  creativesecurity.bypass.inventory.hopper:
    description: Allows to open hoppers in creative mode
    default: false
  creativesecurity.bypass.inventory.shulkerbox:
    description: Allows to open shulker boxes in creative mode
    default: false
  creativesecurity.bypass.inventory.mule:
    description: Allows to open mule inventory in creative mode
    default: false
  creativesecurity.bypass.inventory.donkey:
    description: Allows to donkey inventory in creative mode
    default: false
  creativesecurity.bypass.inventory.horse:
    description: Allows to horse inventory in creative mode
    default: false
  creativesecurity.bypass.inventory.storageminecart:
    description: Allows to open storage minecarts in creative mode
    default: false
  creativesecurity.bypass.inventory.hopperminecart:
    description: Allows to open hopper minecarts in creative mode
    default: false

  creativesecurity.cmd.*:
    description: Allows to execute all commands from this plugin
    default: false
    children:
      creativesecurity.cmd.creative.*: true
      creativesecurity.cmd.survival.*: true
      creativesecurity.cmd.mark: true
      creativesecurity.cmd.unmark: true
      creativesecurity.cmd.reload: true

  creativesecurity.cmd.creative.*:
    description: Allows to change to all creative inventories
    default: false
    children:
      creativesecurity.cmd.creative.gmm1: true
      creativesecurity.cmd.creative.gmm2: true
      creativesecurity.cmd.creative.gmm3: true
      creativesecurity.cmd.creative.gmm4: true
      creativesecurity.cmd.creative.gmm5: true
      creativesecurity.cmd.creative.gmm6: true
      creativesecurity.cmd.creative.gmm7: true
      creativesecurity.cmd.creative.gmm8: true
      creativesecurity.cmd.creative.gmm9: true
      creativesecurity.cmd.creative.gmm10: true

  creativesecurity.cmd.mark:
    description: Allows to mark survival items as creative
    default: false
  creativesecurity.cmd.unmark:
    description: Allows to mark creative items as survival
    default: false
  creativesecurity.cmd.reload:
    description: Allows to execute the /creativesecurityreload command to reload the messages and configurations
    default: false
  creativesecurity.cmd.creative.gmm1:
    description: Allows to change to the creative inventory number 1
    default: false
  creativesecurity.cmd.creative.gmm2:
    description: Allows to change to the creative inventory number 2
    default: false
  creativesecurity.cmd.creative.gmm3:
    description: Allows to change to the creative inventory number 3
    default: false
  creativesecurity.cmd.creative.gmm4:
    description: Allows to change to the creative inventory number 4
    default: false
  creativesecurity.cmd.creative.gmm5:
    description: Allows to change to the creative inventory number 5
    default: false
  creativesecurity.cmd.creative.gmm6:
    description: Allows to change to the creative inventory number 6
    default: false
  creativesecurity.cmd.creative.gmm7:
    description: Allows to change to the creative inventory number 7
    default: false
  creativesecurity.cmd.creative.gmm8:
    description: Allows to change to the creative inventory number 8
    default: false
  creativesecurity.cmd.creative.gmm9:
    description: Allows to change to the creative inventory number 9
    default: false
  creativesecurity.cmd.creative.gmm10:
    description: Allows to change to the creative inventory number 10
    default: false

  creativesecurity.cmd.survival.*:
    description: Allows to change to all survival inventories
    default: false
    children:
      creativesecurity.cmd.survival.gsm1: true
      creativesecurity.cmd.survival.gsm2: true
      creativesecurity.cmd.survival.gsm3: true
      creativesecurity.cmd.survival.gsm4: true
      creativesecurity.cmd.survival.gsm5: true
      creativesecurity.cmd.survival.gsm6: true
      creativesecurity.cmd.survival.gsm7: true
      creativesecurity.cmd.survival.gsm8: true
      creativesecurity.cmd.survival.gsm9: true
      creativesecurity.cmd.survival.gsm10: true

  creativesecurity.cmd.survival.gsm1:
    description: Allows to change to the survival inventory number 1
    default: false
  creativesecurity.cmd.survival.gsm2:
    description: Allows to change to the survival inventory number 2
    default: false
  creativesecurity.cmd.survival.gsm3:
    description: Allows to change to the survival inventory number 3
    default: false
  creativesecurity.cmd.survival.gsm4:
    description: Allows to change to the survival inventory number 4
    default: false
  creativesecurity.cmd.survival.gsm5:
    description: Allows to change to the survival inventory number 5
    default: false
  creativesecurity.cmd.survival.gsm6:
    description: Allows to change to the survival inventory number 6
    default: false
  creativesecurity.cmd.survival.gsm7:
    description: Allows to change to the survival inventory number 7
    default: false
  creativesecurity.cmd.survival.gsm8:
    description: Allows to change to the survival inventory number 8
    default: false
  creativesecurity.cmd.survival.gsm9:
    description: Allows to change to the survival inventory number 9
    default: false
 …

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